On Thu, Feb 9, 2012 at 11:02 AM, Ian Romanick <i...@freedesktop.org> wrote:
> On 02/09/2012 08:14 AM, Brian Paul wrote: > >> Anuj, >> >> The patch you committed (15986d2), the first version you posted that >> tests: >> >> if (width < 2 * border || width > maxSize) >> return GL_FALSE; >> >> causes my copy of conform (mustpass.c / proxy texture test) to fail with >> swrast/softpipe/llvmpipe. It passes w/ NVIDIA's driver. >> >> I thought you were going to commit the patch that does: >> >> if (width < 2 * border || width > 2 * border + maxSize) >> return GL_FALSE; >> >> That allows conform to pass here. >> > > Allow me to remove the egg from my face. I dug a bit deeper into the test > case that was previously failing and conform / mustpass. What I said > before (http://lists.freedesktop.org/**archives/mesa-dev/2012-** > February/018562.html<http://lists.freedesktop.org/archives/mesa-dev/2012-February/018562.html>) > was wrong. You and Jose were correct. Sorry. > Intel oglconform test case (max_values negative.textureSize.textureCube) also passes with the patch i earlier posted as per Brian's comments:http://lists.freedesktop.org/archives/mesa-dev/2012-January/018410.html<%20http://lists.freedesktop.org/archives/mesa-dev/2012-January/018410.html> I'll make the required changes as per this patch.
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