Reviewed-by: Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl> On Thu, Feb 15, 2018 at 10:56 PM, Timothy Arceri <tarc...@itsqueeze.com> wrote:
> Here are the IVB shader-db results: > > instructions helped: shaders/closed/steam/dex/63.shader_test FS SIMD8: > 1303 -> 1300 (-0.23%) > instructions helped: shaders/closed/steam/gang-beasts/111.shader_test > FS SIMD8: 1303 -> 1300 (-0.23%) > instructions helped: shaders/closed/steam/rocketsrocketsrockets/81.shader_test > FS SIMD8: 1303 -> 1300 (-0.23%) > instructions helped: shaders/closed/steam/kerbal-space-program/687.shader_test > FS SIMD8: 1303 -> 1300 (-0.23%) > instructions helped: shaders/closed/steam/chivalry- > medieval-warfare/834.shader_test FS SIMD16: 391 -> 389 (-0.51%) > instructions helped: shaders/closed/steam/saints-row-the-third/834.shader_test > FS SIMD16: 391 -> 389 (-0.51%) > instructions helped: shaders/closed/steam/chivalry- > medieval-warfare/834.shader_test FS SIMD8: 338 -> 336 (-0.59%) > instructions helped: shaders/closed/steam/saints-row-the-third/834.shader_test > FS SIMD8: 338 -> 336 (-0.59%) > instructions helped: shaders/closed/steam/dota-2-reborn/1243.shader_test > FS SIMD16: 148 -> 141 (-4.73%) > instructions helped: shaders/closed/steam-big-picture/1.shader_test FS > SIMD16: 145 -> 138 (-4.83%) > instructions helped: shaders/closed/steam/dota-2-reborn/1243.shader_test > FS SIMD8: 100 -> 93 (-7.00%) > instructions helped: shaders/closed/steam-big-picture/1.shader_test FS > SIMD8: 97 -> 90 (-7.22%) > > instructions HURT: shaders/closed/UnrealEngine4/VehicleGame/234.shader_test > FS SIMD8: 146 -> 147 (0.68%) > instructions HURT: shaders/closed/UnrealEngine4/L > ightroominteriorday/175.shader_test FS SIMD8: 139 -> 140 (0.72%) > instructions HURT: shaders/closed/UnrealEngine4/VehicleGame/234.shader_test > FS SIMD16: 178 -> 180 (1.12%) > instructions HURT: shaders/closed/UnrealEngine4/L > ightroominteriorday/175.shader_test FS SIMD16: 171 -> 173 (1.17%) > > cycles helped: shaders/closed/steam/chivalry- > medieval-warfare/834.shader_test FS SIMD8: 2790 -> 2784 (-0.22%) > cycles helped: shaders/closed/steam/saints-row-the-third/834.shader_test > FS SIMD8: 2790 -> 2784 (-0.22%) > cycles helped: shaders/closed/steam/chivalry- > medieval-warfare/834.shader_test FS SIMD16: 3399 -> 3383 (-0.47%) > cycles helped: shaders/closed/steam/saints-row-the-third/834.shader_test > FS SIMD16: 3399 -> 3383 (-0.47%) > cycles helped: shaders/closed/UnrealEngine4/VehicleGame/234.shader_test > FS SIMD8: 7944 -> 7904 (-0.50%) > cycles helped: shaders/closed/UnrealEngine4/L > ightroominteriorday/175.shader_test FS SIMD8: 7726 -> 7686 (-0.52%) > cycles helped: shaders/closed/UnrealEngine4/VehicleGame/234.shader_test > FS SIMD16: 10557 -> 10471 (-0.81%) > cycles helped: shaders/closed/UnrealEngine4/L > ightroominteriorday/175.shader_test FS SIMD16: 10335 -> 10249 (-0.83%) > cycles helped: shaders/closed/steam/dota-2-reborn/1243.shader_test FS > SIMD16: 974 -> 883 (-9.34%) > cycles helped: shaders/closed/steam/dota-2-reborn/1243.shader_test FS > SIMD8: 951 -> 841 (-11.57%) > cycles helped: shaders/closed/steam-big-picture/1.shader_test FS > SIMD16: 1155 -> 958 (-17.06%) > cycles helped: shaders/closed/steam-big-picture/1.shader_test FS SIMD8: > 1056 -> 845 (-19.98%) > > cycles HURT: shaders/closed/steam/dex/63.shader_test FS SIMD8: 13165 -> > 13240 (0.57%) > cycles HURT: shaders/closed/steam/gang-beasts/111.shader_test FS SIMD8: > 13165 -> 13240 (0.57%) > cycles HURT: shaders/closed/steam/rocketsrocketsrockets/81.shader_test > FS SIMD8: 13165 -> 13240 (0.57%) > cycles HURT: shaders/closed/steam/kerbal-space-program/687.shader_test > FS SIMD8: 13165 -> 13240 (0.57%) > cycles HURT: shaders/closed/steam/dungeon-defenders/8409.shader_test FS > SIMD8: 573 -> 579 (1.05%) > cycles HURT: shaders/closed/steam/dungeon-defenders/8409.shader_test FS > SIMD16: 635 -> 645 (1.57%) > > total instructions in shared programs: 10114499 -> 10114457 (-0.00%) > instructions in affected programs: 7794 -> 7752 (-0.54%) > helped: 12 > HURT: 4 > > total cycles in shared programs: 230925909 -> 230925320 (-0.00%) > cycles in affected programs: 106944 -> 106355 (-0.55%) > helped: 12 > HURT: 6 > > total loops in shared programs: 2436 -> 2436 (0.00%) > loops in affected programs: 0 -> 0 > helped: 0 > HURT: 0 > > total spills in shared programs: 5435 -> 5435 (0.00%) > spills in affected programs: 0 -> 0 > helped: 0 > HURT: 0 > > total fills in shared programs: 6069 -> 6069 (0.00%) > fills in affected programs: 0 -> 0 > helped: 0 > HURT: 0 > > LOST: 0 > GAINED: 0 > > > On 15/02/18 12:36, Ian Romanick wrote: > >> Do you have shader-db results? Did you try having only one is_used_once? >> >> On 02/05/2018 07:07 AM, Samuel Pitoiset wrote: >> >>> Otherwise the code size increases because the original fexp2() >>> instructions can't be deleted. >>> >>> Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> >>> --- >>> src/compiler/nir/nir_opt_algebraic.py | 2 +- >>> 1 file changed, 1 insertion(+), 1 deletion(-) >>> >>> diff --git a/src/compiler/nir/nir_opt_algebraic.py >>> b/src/compiler/nir/nir_opt_algebraic.py >>> index b30d1df199..d40d59b5cd 100644 >>> --- a/src/compiler/nir/nir_opt_algebraic.py >>> +++ b/src/compiler/nir/nir_opt_algebraic.py >>> @@ -336,7 +336,7 @@ optimizations = [ >>> (('~flog2', ('frcp', a)), ('fneg', ('flog2', a))), >>> (('~flog2', ('frsq', a)), ('fmul', -0.5, ('flog2', a))), >>> (('~flog2', ('fpow', a, b)), ('fmul', b, ('flog2', a))), >>> - (('~fmul', ('fexp2', a), ('fexp2', b)), ('fexp2', ('fadd', a, b))), >>> + (('~fmul', ('fexp2(is_used_once)', a), ('fexp2(is_used_once)', b)), >>> ('fexp2', ('fadd', a, b))), >>> # Division and reciprocal >>> (('~fdiv', 1.0, a), ('frcp', a)), >>> (('fdiv', a, b), ('fmul', a, ('frcp', b)), 'options->lower_fdiv'), >>> >>> >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev >> >> _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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