We were only resolving the first. v2: - Do not require that the number of layers on dst and src are an exact match, it is okay if the dst has more layers so long as it has at least the same that we are going to resolve. - Do not always resolve array_len layers, we should resolve only from base_array_layer to array_len.
v3: - v2 was assuming that array_len represented the total number of layers in the image, but it represents the number of layers starting at the base array ayer. v4: - The number of layers to resolve should be taken from the framebuffer (Nanley). Fixes new CTS tests for multisampled layered rendering: dEQP-VK.renderpass.multisample_resolve.layers_* --- src/intel/vulkan/anv_blorp.c | 31 ++++++++++++++++++++----------- 1 file changed, 20 insertions(+), 11 deletions(-) diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c index bee51e0cdf..efa2ced7f2 100644 --- a/src/intel/vulkan/anv_blorp.c +++ b/src/intel/vulkan/anv_blorp.c @@ -1329,25 +1329,34 @@ anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer) VK_IMAGE_ASPECT_COLOR_BIT, ANV_IMAGE_LAYOUT_EXPLICIT_AUX, dst_aux_usage, &dst_surf); + + uint32_t base_src_layer = src_iview->planes[0].isl.base_array_layer; + uint32_t base_dst_layer = dst_iview->planes[0].isl.base_array_layer; + + assert(src_iview->planes[0].isl.array_len >= fb->layers); + assert(dst_iview->planes[0].isl.array_len >= fb->layers); + anv_cmd_buffer_mark_image_written(cmd_buffer, dst_iview->image, VK_IMAGE_ASPECT_COLOR_BIT, dst_surf.aux_usage, dst_iview->planes[0].isl.base_level, - dst_iview->planes[0].isl.base_array_layer, 1); + base_dst_layer, fb->layers); assert(!src_iview->image->format->can_ycbcr); assert(!dst_iview->image->format->can_ycbcr); - resolve_surface(&batch, - &src_surf, - src_iview->planes[0].isl.base_level, - src_iview->planes[0].isl.base_array_layer, - &dst_surf, - dst_iview->planes[0].isl.base_level, - dst_iview->planes[0].isl.base_array_layer, - render_area.offset.x, render_area.offset.y, - render_area.offset.x, render_area.offset.y, - render_area.extent.width, render_area.extent.height); + for (uint32_t i = 0; i < fb->layers; i++) { + resolve_surface(&batch, + &src_surf, + src_iview->planes[0].isl.base_level, + base_src_layer + i, + &dst_surf, + dst_iview->planes[0].isl.base_level, + base_dst_layer + i, + render_area.offset.x, render_area.offset.y, + render_area.offset.x, render_area.offset.y, + render_area.extent.width, render_area.extent.height); + } } blorp_batch_finish(&batch); -- 2.14.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev