On VI, 3D images are considered as 2D arrays. RadeonSI sets DA for
loads/stores/atomics and RADV only for loads/stores, so I guess there is
a reason for that?
Anyway, there is a potential issue on the RADV side I think.
On 02/20/2018 04:43 PM, Nicolai Hähnle wrote:
Why? 3D images are not arrays.
On 20.02.2018 11:11, Samuel Pitoiset wrote:
This doesn't fix anything known but it should definitely be set.
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
src/amd/common/ac_nir_to_llvm.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c
b/src/amd/common/ac_nir_to_llvm.c
index dc471de977..9244f8bc7b 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -3764,7 +3764,8 @@ static LLVMValueRef visit_image_atomic(struct
ac_nir_context *ctx,
char coords_type[8];
bool da = glsl_sampler_type_is_array(type) ||
- glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE;
+ glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE ||
+ glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_3D;
LLVMValueRef coords = params[param_count++] =
get_image_coords(ctx, instr);
params[param_count++] = get_sampler_desc(ctx,
instr->variables[0], AC_DESC_IMAGE,
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