On VI, 3D images are considered as 2D arrays. RadeonSI sets DA for loads/stores/atomics and RADV only for loads/stores, so I guess there is a reason for that?

Anyway, there is a potential issue on the RADV side I think.

On 02/20/2018 04:43 PM, Nicolai Hähnle wrote:
Why? 3D images are not arrays.

On 20.02.2018 11:11, Samuel Pitoiset wrote:
This doesn't fix anything known but it should definitely be set.

Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
  src/amd/common/ac_nir_to_llvm.c | 3 ++-
  1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index dc471de977..9244f8bc7b 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -3764,7 +3764,8 @@ static LLVMValueRef visit_image_atomic(struct ac_nir_context *ctx,
          char coords_type[8];
          bool da = glsl_sampler_type_is_array(type) ||
-                  glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE;
+                  glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE ||
+                  glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_3D;
          LLVMValueRef coords = params[param_count++] = get_image_coords(ctx, instr);           params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE,



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