On 02/14/2018 11:24 PM, Timothy Arceri wrote:
On 15/02/18 01:10, Samuel Pitoiset wrote:
It makes no sense to compact before, and the description of
nir_compact_varyings() confirms that.
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
Your right this seems to be in the wrong place. There was a lot of
restructuring around the time this landed so it seems to have been moved
to the wrong location at some point. The original commit message (below)
records a performance improvement it might be good to check if this
improves things further.
SaschaWillems Vulkan demo tessellation:
~4000fps -> ~4600fps
Mmmh, with this patch 5800->5200 fps on vega, I will have a look.
Polaris10:
Totals from affected shaders:
SGPRS: 106000 -> 105600 (-0.38 %)
VGPRS: 70704 -> 70640 (-0.09 %)
Spilled SGPRs: 892 -> 878 (-1.57 %)
Code Size: 2826240 -> 2812476 (-0.49 %) bytes
Max Waves: 15909 -> 15899 (-0.06 %)
Vega10:
Totals from affected shaders:
SGPRS: 103520 -> 103664 (0.14 %)
VGPRS: 70776 -> 70808 (0.05 %)
Spilled SGPRs: 740 -> 722 (-2.43 %)
Code Size: 2786076 -> 2772004 (-0.51 %) bytes
Max Waves: 18026 -> 18010 (-0.09 %)
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
src/amd/vulkan/radv_pipeline.c | 9 +++------
1 file changed, 3 insertions(+), 6 deletions(-)
diff --git a/src/amd/vulkan/radv_pipeline.c
b/src/amd/vulkan/radv_pipeline.c
index 8f872e7c14..06e1ec5ae3 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1525,6 +1525,9 @@ radv_link_shaders(struct radv_pipeline
*pipeline, nir_shader **shaders)
ordered_shaders[i - 1]);
if (progress) {
+ nir_compact_varyings(ordered_shaders[i],
+ ordered_shaders[i - 1], true);
+
nir_lower_global_vars_to_local(ordered_shaders[i]);
radv_optimize_nir(ordered_shaders[i]);
nir_lower_global_vars_to_local(ordered_shaders[i - 1]);
@@ -1715,7 +1718,6 @@ void radv_create_shaders(struct radv_pipeline
*pipeline,
last = i;
}
- int prev = -1;
for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
const VkPipelineShaderStageCreateInfo *stage = pStages[i];
@@ -1746,11 +1748,6 @@ void radv_create_shaders(struct radv_pipeline
*pipeline,
nir_lower_io_to_scalar_early(nir[i], mask);
radv_optimize_nir(nir[i]);
}
-
- if (prev != -1) {
- nir_compact_varyings(nir[prev], nir[i], true);
- }
- prev = i;
}
if (nir[MESA_SHADER_TESS_CTRL]) {
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