Hi,
On 13.02.2018 03:26, Dongwon Kim wrote:
extraction of linked binary program to a file using glGetProgramBinary.
This file is intended to be loaded by glProgramBinary in the graphic
application running on the target system.
A new option, '--out=<file name>' is available to be used for specifying
the output file name.
Signed-off-by: Dongwon Kim <dongwon....@intel.com>
---
run.c | 46 ++++++++++++++++++++++++++++++++++++++++++++--
1 file changed, 44 insertions(+), 2 deletions(-)
diff --git a/run.c b/run.c
index d066567..54575e1 100644
--- a/run.c
+++ b/run.c
@@ -358,18 +358,20 @@ const struct platform platforms[] = {
enum
{
PCI_ID_OVERRIDE_OPTION = CHAR_MAX + 1,
+ OUT_PROGRAM_OPTION,
};
const struct option const long_options[] =
{
{"pciid", required_argument, NULL, PCI_ID_OVERRIDE_OPTION},
+ {"out", required_argument, NULL, OUT_PROGRAM_OPTION},
{NULL, 0, NULL, 0}
};
void print_usage(const char *prog_name)
{
fprintf(stderr,
- "Usage: %s [-d <device>] [-j <max_threads>] [-o <driver>] [-p <platform>]
[--pciid=<chip id of targetted gen arch>] <directories and *.shader_test files>\n",
+ "Usage: %s [-d <device>] [-j <max_threads>] [-o <driver>] [-p <platform>]
[--pciid=<chip id of targetted gen arch>] [--out=<file name of output shader program>] <directories and
*.shader_test files>\n",
prog_name);
}
@@ -450,6 +452,7 @@ main(int argc, char **argv)
int opt;
bool platf_overridden = 0;
bool pci_id_overridden = 0;
+ char out_file[64] = {0};
File names can be potentially thousands of chars long.
Why not just use:
const char *out_file = NULL;
?
max_threads = omp_get_max_threads();
@@ -518,6 +521,13 @@ main(int argc, char **argv)
setenv("INTEL_DEVID_OVERRIDE", optarg, 1);
pci_id_overridden = 1;
break;
+ case OUT_PROGRAM_OPTION:
+ if (optarg[0] == 0) {
+ fprintf(stderr, "Output file name is empty.\n");
+ return -1;
+ }
+ strncpy(out_file, optarg, 64);
...and if pointer cannot assigned directly, strdup & assert if that fails.
+ break;
default:
fprintf(stderr, "Unknown option: %x\n", opt);
print_usage(argv[0]);
@@ -858,13 +868,13 @@ main(int argc, char **argv)
}
} else if (type == TYPE_CORE || type == TYPE_COMPAT || type ==
TYPE_ES) {
GLuint prog = glCreateProgram();
+ GLint param;
for (unsigned i = 0; i < num_shaders; i++) {
GLuint s = glCreateShader(shader[i].type);
glShaderSource(s, 1, &shader[i].text, &shader[i].length);
glCompileShader(s);
- GLint param;
glGetShaderiv(s, GL_COMPILE_STATUS, ¶m);
if (unlikely(!param)) {
GLchar log[4096];
@@ -879,6 +889,38 @@ main(int argc, char **argv)
}
glLinkProgram(prog);
+
+ glGetProgramiv(prog, GL_LINK_STATUS, ¶m);
+ if (unlikely(!param)) {
+ GLchar log[4096];
Maybe add define for log buffer size as it's used in multiple places?
+ GLsizei length;
+ glGetProgramInfoLog(prog, 4096, &length, log);
4096 -> sizeof(log)
+
+ fprintf(stderr, "ERROR: failed to link progam:\n%s\n",
+ log);
+ } else {
+ if (out_file[0] != 0) {
If changed to pointer, check for NULL.
+ char *prog_buf = (char *)malloc(10*1024*1024);
+ GLenum format;
+ GLsizei length;
+ FILE *fp;
+
+ glGetProgramBinary(prog, 10*1024*1024, &length, &format,
prog_buf);
Use a define for size instead of magic value.
+
+ param = glGetError();
+ if (param != GL_NO_ERROR) {
+ fprintf(stderr, "ERROR: failed to get Program
Binary\n");
+ } else {
+ fp = fopen(out_file, "wb");
+ fprintf(stdout, "Binary program is generated (%d
Byte).\n", length);
+ fprintf(stdout, "Binary Format is %d\n", format);
+ fprintf(stdout, "Now writing to the file\n");
+ fwrite(prog_buf, sizeof(char), length, fp);
+ fclose(fp);
+ }
+ free(prog_buf);
+ }
+ }
glDeleteProgram(prog);
} else {
for (unsigned i = 0; i < num_shaders; i++) {
- Eero
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