Query/print limits for GL 3.0 through GL 4.6, plus GL_ARB_transform_feedback3. Also, print the GL extension or GL version for each set of queries to make it more readable. --- src/xdemos/glinfo_common.c | 127 ++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 125 insertions(+), 2 deletions(-)
diff --git a/src/xdemos/glinfo_common.c b/src/xdemos/glinfo_common.c index bd25462..07af989 100644 --- a/src/xdemos/glinfo_common.c +++ b/src/xdemos/glinfo_common.c @@ -610,12 +610,127 @@ print_limits(const char *extensions, const char *oglstring, int version, { 1, GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", "GL_ARB_vertex_attrib_binding" }, { 1, GL_MAX_VERTEX_ATTRIB_BINDINGS, "GL_MAX_VERTEX_ATTRIB_BINDINGS", "GL_ARB_vertex_attrib_binding" }, #endif +#if defined(GL_VERSION_3_0) + { 1, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", "3.0" }, + { 1, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", "3.0" }, + { 1, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", "3.0" }, +#endif +#if defined(GL_VERSION_3_1) + { 1, GL_MAX_TEXTURE_BUFFER_SIZE, "GL_MAX_TEXTURE_BUFFER_SIZE", "3.1" }, + { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE, "GL_MAX_RECTANGLE_TEXTURE_SIZE", "3.1" }, +#endif +#if defined(GL_VERISON_3_2) + { 1, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS", "3.2" }, + { 1, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS", "3.2" }, + { 1, GL_MAX_GEOMETRY_OUTPUT_VERTICES, "GL_MAX_GEOMETRY_OUTPUT_VERTICES", "3.2" }, + { 1, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS", "3.2" }, + { 1, GL_MAX_VERTEX_OUTPUT_COMPONENTS, "GL_MAX_VERTEX_OUTPUT_COMPONENTS", "3.2" }, + { 1, GL_MAX_GEOMETRY_INPUT_COMPONENTS, "GL_MAX_GEOMETRY_INPUT_COMPONENTS", "3.2" }, + { 1, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS", "3.2" }, + { 1, GL_MAX_FRAGMENT_INPUT_COMPONENTS, "GL_MAX_FRAGMENT_INPUT_COMPONENTS", "3.2" }, + { 1, GL_MAX_SERVER_WAIT_TIMEOUT, "GL_MAX_SERVER_WAIT_TIMEOUT", "3.2" }, + { 1, GL_MAX_SAMPLE_MASK_WORDS, "GL_MAX_SAMPLE_MASK_WORDS", "3.2" }, + { 1, GL_MAX_COLOR_TEXTURE_SAMPLES, "GL_MAX_COLOR_TEXTURE_SAMPLES", "3.2" }, + { 1, GL_MAX_DEPTH_TEXTURE_SAMPLES, "GL_MAX_DEPTH_TEXTURE_SAMPLES", "3.2" }, + { 1, GL_MAX_INTEGER_SAMPLES, "GL_MAX_INTEGER_SAMPLES", "3.2" }, +#endif +#if defined(GL_VERSION_3_3) + { 1, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS", "3.3" }, +#endif +#if defined(GL_VERSION_4_0) + { 1, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS", "4.0" }, +#endif +#if defined(GL_VERSION_4_1) + { 1, GL_MAX_VERTEX_UNIFORM_VECTORS, "GL_MAX_VERTEX_UNIFORM_VECTORS", "4.1" }, + { 1, GL_MAX_VARYING_VECTORS, "GL_MAX_VARYING_VECTORS", "4.1" }, + { 1, GL_MAX_FRAGMENT_UNIFORM_VECTORS, "GL_MAX_FRAGMENT_UNIFORM_VECTORS", "4.1" }, +#endif +#if defined(GL_VERSION_4_2) + { 1, GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, "GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS", "4.2" }, + { 1, GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS", "4.2" }, + { 1, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS", "4.2" }, + { 1, GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", "4.2" }, + { 1, GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, "GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS", "4.2" }, + { 1, GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, "GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", "4.2" }, + { 1, GL_MAX_VERTEX_ATOMIC_COUNTERS, "GL_MAX_VERTEX_ATOMIC_COUNTERS", "4.2" }, + { 1, GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS, "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS", "4.2" }, + { 1, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS", "4.2" }, + { 1, GL_MAX_GEOMETRY_ATOMIC_COUNTERS, "GL_MAX_GEOMETRY_ATOMIC_COUNTERS", "4.2" }, + { 1, GL_MAX_FRAGMENT_ATOMIC_COUNTERS, "GL_MAX_FRAGMENT_ATOMIC_COUNTERS", "4.2" }, + { 1, GL_MAX_COMBINED_ATOMIC_COUNTERS, "GL_MAX_COMBINED_ATOMIC_COUNTERS", "4.2" }, + { 1, GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE, "GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE", "4.2" }, + { 1, GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, "GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", "4.2" }, + { 1, GL_MAX_IMAGE_UNITS, "GL_MAX_IMAGE_UNITS", "4.2" }, + { 1, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS", "4.2" }, + { 1, GL_MAX_IMAGE_SAMPLES, "GL_MAX_IMAGE_SAMPLES", "4.2" }, + { 1, GL_MAX_VERTEX_IMAGE_UNIFORMS , "GL_MAX_VERTEX_IMAGE_UNIFORMS", "4.2" }, + { 1, GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS", "4.2" }, + { 1, GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS", "4.2" }, + { 1, GL_MAX_GEOMETRY_IMAGE_UNIFORMS, "GL_MAX_GEOMETRY_IMAGE_UNIFORMS", "4.2" }, + { 1, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, "GL_MAX_FRAGMENT_IMAGE_UNIFORMS", "4.2" }, + { 1, GL_MAX_COMBINED_IMAGE_UNIFORMS, "GL_MAX_COMBINED_IMAGE_UNIFORMS", "4.2" }, +#endif +#if defined(GL_VERSION_4_3) + { 1, GL_MAX_ELEMENT_INDEX, "GL_MAX_ELEMENT_INDEX", "4.3" }, + { 1, GL_MAX_COMPUTE_UNIFORM_BLOCKS, "GL_MAX_COMPUTE_UNIFORM_BLOCKS", "4.3" }, + { 1, GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS", "4.3" }, + { 1, GL_MAX_COMPUTE_IMAGE_UNIFORMS, "GL_MAX_COMPUTE_IMAGE_UNIFORMS", "4.3" }, + { 1, GL_MAX_COMPUTE_SHARED_MEMORY_SIZE, "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE", "4.3" }, + { 1, GL_MAX_COMPUTE_UNIFORM_COMPONENTS, "GL_MAX_COMPUTE_UNIFORM_COMPONENTS", "4.3" }, + { 1, GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS", "4.3" }, + { 1, GL_MAX_COMPUTE_ATOMIC_COUNTERS, "GL_MAX_COMPUTE_ATOMIC_COUNTERS", "4.3" }, + { 1, GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS", "4.3" }, + { 1, GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, "GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "4.3" }, + { 1, GL_MAX_COMPUTE_WORK_GROUP_COUNT, "GL_MAX_COMPUTE_WORK_GROUP_COUNT", "4.3" }, + { 1, GL_MAX_COMPUTE_WORK_GROUP_SIZE, "GL_MAX_COMPUTE_WORK_GROUP_SIZE", "4.3" }, + { 1, GL_MAX_DEBUG_MESSAGE_LENGTH, "GL_MAX_DEBUG_MESSAGE_LENGTH", "4.3" }, + { 1, GL_MAX_DEBUG_LOGGED_MESSAGES, "GL_MAX_DEBUG_LOGGED_MESSAGES", "4.3" }, + { 1, GL_MAX_DEBUG_GROUP_STACK_DEPTH, "GL_MAX_DEBUG_GROUP_STACK_DEPTH", "4.3" }, + { 1, GL_MAX_LABEL_LENGTH, "GL_MAX_LABEL_LENGTH", "4.3" }, + { 1, GL_MAX_UNIFORM_LOCATIONS, "GL_MAX_UNIFORM_LOCATIONS", "4.3" }, + { 1, GL_MAX_FRAMEBUFFER_WIDTH, "GL_MAX_FRAMEBUFFER_WIDTH", "4.3" }, + { 1, GL_MAX_FRAMEBUFFER_HEIGHT, "GL_MAX_FRAMEBUFFER_HEIGHT", "4.3" }, + { 1, GL_MAX_FRAMEBUFFER_LAYERS, "GL_MAX_FRAMEBUFFER_LAYERS", "4.3" }, + { 1, GL_MAX_FRAMEBUFFER_SAMPLES, "GL_MAX_FRAMEBUFFER_SAMPLES", "4.3" }, + { 1, GL_MAX_WIDTH, "GL_MAX_WIDTH", "4.3" }, + { 1, GL_MAX_HEIGHT, "GL_MAX_HEIGHT", "4.3" }, + { 1, GL_MAX_DEPTH, "GL_MAX_DEPTH", "4.3" }, + { 1, GL_MAX_LAYERS, "GL_MAX_LAYERS", "4.3" }, + { 1, GL_MAX_COMBINED_DIMENSIONS, "GL_MAX_COMBINED_DIMENSIONS", "4.3" }, + { 1, GL_MAX_NAME_LENGTH, "GL_MAX_NAME_LENGTH", "4.3" }, + { 1, GL_MAX_NUM_ACTIVE_VARIABLES, "GL_MAX_NUM_ACTIVE_VARIABLES", "4.3" }, + { 1, GL_MAX_NUM_COMPATIBLE_SUBROUTINES, "GL_MAX_NUM_COMPATIBLE_SUBROUTINES", "4.3" }, + { 1, GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS", "4.3" }, + { 1, GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS", "4.3" }, + { 1, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", "4.3" }, + { 1, GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS", "4.3" }, + { 1, GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS", "4.3" }, + { 1, GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS", "4.3" }, + { 1, GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS, "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS", "4.3" }, + { 1, GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS", "4.3" }, + { 1, GL_MAX_SHADER_STORAGE_BLOCK_SIZE, "GL_MAX_SHADER_STORAGE_BLOCK_SIZE", "4.3" }, + { 1, GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, "GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES", "4.3" }, + { 1, GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", "4.3" }, + { 1, GL_MAX_VERTEX_ATTRIB_BINDINGS, "GL_MAX_VERTEX_ATTRIB_BINDINGS", "4.3" }, +#endif #if defined(GL_VERSION_4_4) { 1, GL_MAX_VERTEX_ATTRIB_STRIDE, "GL_MAX_VERTEX_ATTRIB_STRIDE", "4.4" }, #endif +#if defined(GL_VERSION_4_5) + { 1, GL_MAX_CULL_DISTANCES, "GL_MAX_CULL_DISTANCES", "4.5" }, + { 1, GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES, "GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES", "4.5" }, +#endif +#if defined(GL_VERSION_4_6) + { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY, "GL_MAX_TEXTURE_MAX_ANISOTROPY", "4.6" }, +#endif +#if defined(GL_ARB_transform_feedback3) + { 1, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS", "GL_ARB_transform_feedback3" }, + { 1, GL_MAX_VERTEX_STREAMS, "GL_MAX_VERTEX_STREAMS", "GL_ARB_transform_feedback3" }, +#endif { 0, (GLenum) 0, NULL, NULL } }; GLint i, max[2]; + const char *prev_ext = "none"; printf("%s limits:\n", oglstring); for (i = 0; limits[i].count; i++) { @@ -624,10 +739,17 @@ print_limits(const char *extensions, const char *oglstring, int version, extension_supported(limits[i].extension, extensions)) { glGetIntegerv(limits[i].token, max); if (glGetError() == GL_NO_ERROR) { - if (limits[i].count == 1) + if (limits[i].extension && strcmp(limits[i].extension, prev_ext) != 0) { + printf(" %s:\n", limits[i].extension); + prev_ext = limits[i].extension; + } + if (limits[i].count == 1) { printf(" %s = %d\n", limits[i].name, max[0]); - else /* XXX fix if we ever query something with more than 2 values */ + } + else { + assert(limits[i].count == 2); printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]); + } } } } @@ -638,6 +760,7 @@ print_limits(const char *extensions, const char *oglstring, int version, GL_MAX_CONVOLUTION_WIDTH, max); extfuncs->GetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1); + printf(" GL_ARB_imaging:\n"); printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]); } -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev