From: Dave Airlie <airl...@redhat.com> The compute emission path always emits this currently, and emitting it on the fragment path breaks the blitter.
This fixes gpu hangs in KHR-GL45.compute_shader.resource-texture Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/gallium/drivers/r600/evergreen_state.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 0999cc5de8..11e473d604 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -4062,7 +4062,8 @@ static void evergreen_set_shader_buffers(struct pipe_context *ctx, r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); } - r600_mark_atom_dirty(rctx, &istate->atom); + if (shader == PIPE_SHADER_FRAGMENT) + r600_mark_atom_dirty(rctx, &istate->atom); } static void evergreen_set_shader_images(struct pipe_context *ctx, @@ -4238,7 +4239,8 @@ static void evergreen_set_shader_images(struct pipe_context *ctx, r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); } - r600_mark_atom_dirty(rctx, &istate->atom); + if (shader == PIPE_SHADER_FRAGMENT) + r600_mark_atom_dirty(rctx, &istate->atom); } static void evergreen_get_pipe_constant_buffer(struct r600_context *rctx, -- 2.14.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev