Trying to read depth values from a non-existant depth buffer should generate GL_INVALID_OPERATION. --- src/mesa/main/readpix.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c index 3882e09..9193def 100644 --- a/src/mesa/main/readpix.c +++ b/src/mesa/main/readpix.c @@ -660,7 +660,8 @@ _mesa_error_check_format_type(struct gl_context *ctx, GLenum format, } break; case GL_DEPTH_COMPONENT: - if ((drawing && !_mesa_dest_buffer_exists(ctx, format))) { + if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) || + (reading && !_mesa_source_buffer_exists(ctx, format))) { _mesa_error(ctx, GL_INVALID_OPERATION, "gl%sPixels(no depth buffer)", readDraw); return GL_TRUE; -- 1.7.3.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev