From: Dave Airlie <airl...@redhat.com> This function can get access for a 64-bit dvec4, which means we have to load 8 components.
This fixes: R600_DEBUG=nir ./bin/shader_runner generated_tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-abs-dvec4.shader_test -auto --- src/amd/common/ac_llvm_build.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/common/ac_llvm_build.c b/src/amd/common/ac_llvm_build.c index 5e08508..6afe7f9 100644 --- a/src/amd/common/ac_llvm_build.c +++ b/src/amd/common/ac_llvm_build.c @@ -983,7 +983,7 @@ ac_build_buffer_load(struct ac_llvm_context *ctx, if (allow_smem && !glc && !slc) { assert(vindex == NULL); - LLVMValueRef result[4]; + LLVMValueRef result[8]; for (int i = 0; i < num_channels; i++) { if (i) { -- 2.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev