Reviewed-by: Brian Paul <bri...@vmware.com>

On 01/27/2018 08:38 AM, mathias.froehl...@gmx.net wrote:
From: Mathias Fröhlich <mathias.froehl...@web.de>

Hi all,

The patch removes a variable that is only written to.

Please review.

best

Mathias

Signed-off-by: Mathias Fröhlich <mathias.froehl...@web.de>
---
  src/mesa/main/fog.c    | 16 ----------------
  src/mesa/main/mtypes.h |  1 -
  2 files changed, 17 deletions(-)

diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c
index 76e65080b7..c051aadded 100644
--- a/src/mesa/main/fog.c
+++ b/src/mesa/main/fog.c
@@ -78,19 +78,6 @@ _mesa_Fogiv(GLenum pname, const GLint *params )
  }
-/**
- * Update the gl_fog_attrib::_Scale field.
- */
-static void
-update_fog_scale(struct gl_context *ctx)
-{
-   if (ctx->Fog.End == ctx->Fog.Start)
-      ctx->Fog._Scale = 1.0f;
-   else
-      ctx->Fog._Scale = 1.0f / (ctx->Fog.End - ctx->Fog.Start);
-}
-
-
  void GLAPIENTRY
  _mesa_Fogfv( GLenum pname, const GLfloat *params )
  {
@@ -136,14 +123,12 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params )
              return;
           FLUSH_VERTICES(ctx, _NEW_FOG);
           ctx->Fog.Start = *params;
-         update_fog_scale(ctx);
           break;
        case GL_FOG_END:
           if (ctx->Fog.End == *params)
              return;
           FLUSH_VERTICES(ctx, _NEW_FOG);
           ctx->Fog.End = *params;
-         update_fog_scale(ctx);
           break;
        case GL_FOG_INDEX:
           if (ctx->API != API_OPENGL_COMPAT)
@@ -227,6 +212,5 @@ void _mesa_init_fog( struct gl_context * ctx )
     ctx->Fog.End = 1.0;
     ctx->Fog.ColorSumEnabled = GL_FALSE;
     ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
-   ctx->Fog._Scale = 1.0f;
     ctx->Fog.FogDistanceMode = GL_EYE_PLANE_ABSOLUTE_NV;
  }
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 361b63c1c4..3afb79c6e4 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -651,7 +651,6 @@ struct gl_fog_attrib
     GLfloat Index;             /**< Fog index */
     GLenum Mode;                       /**< Fog mode */
     GLenum FogCoordinateSource;  /**< GL_EXT_fog_coord */
-   GLfloat _Scale;             /**< (End == Start) ? 1.0 : 1.0 / (End - Start) 
*/
     GLenum FogDistanceMode;     /**< GL_NV_fog_distance */
  };

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