---
 src/amd/vulkan/radv_pipeline.c | 10 +++-------
 src/amd/vulkan/radv_private.h  |  1 -
 2 files changed, 3 insertions(+), 8 deletions(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 75137c8629..84d889a7c4 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2830,7 +2830,9 @@ radv_pipeline_generate_fragment_shader(struct 
radeon_winsys_cs *cs,
        radeon_set_context_reg(cs, R_0286E0_SPI_BARYC_CNTL, 
pipeline->graphics.spi_baryc_cntl);
 
        radeon_set_context_reg(cs, R_028710_SPI_SHADER_Z_FORMAT,
-                              pipeline->graphics.shader_z_format);
+                              ac_get_spi_shader_z_format(ps->info.fs.writes_z,
+                                                         
ps->info.fs.writes_stencil,
+                                                         
ps->info.fs.writes_sample_mask));
 
        radeon_set_context_reg(cs, R_028714_SPI_SHADER_COL_FORMAT, 
blend->spi_shader_col_format);
 
@@ -2994,12 +2996,6 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
        if (pipeline->device->physical_device->has_rbplus)
                pipeline->graphics.db_shader_control |= 
S_02880C_DUAL_QUAD_DISABLE(1);
 
-       unsigned shader_z_format =
-               ac_get_spi_shader_z_format(ps->info.fs.writes_z,
-                                          ps->info.fs.writes_stencil,
-                                          ps->info.fs.writes_sample_mask);
-       pipeline->graphics.shader_z_format = shader_z_format;
-
        calculate_vgt_gs_mode(pipeline);
 
        for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index b7f1f86dbf..8acf91c4ff 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -1218,7 +1218,6 @@ struct radv_pipeline {
                        struct radv_tessellation_state tess;
                        struct radv_gs_state gs;
                        uint32_t db_shader_control;
-                       uint32_t shader_z_format;
                        uint32_t spi_baryc_cntl;
                        unsigned prim;
                        unsigned gs_out;
-- 
2.16.1

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