--- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 6 ++++++ 1 file changed, 6 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 611e850..39985f0 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -559,6 +559,12 @@ static void brw_update_texture_surface(struct gl_context *ctx, .usage = ISL_SURF_USAGE_TEXTURE_BIT, }; + /* On Ivy Bridge and earlier, we handle texture swizzle with shader + * code. The actual surface swizzle should be identity. + */ + if (brw->gen <= 7 && !brw->is_haswell) + view.swizzle = ISL_SWIZZLE_IDENTITY; + if (obj->Target == GL_TEXTURE_CUBE_MAP || obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY) view.usage |= ISL_SURF_USAGE_CUBE_BIT; -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev