Until we set gl_BaseVertex to zero for non-indexed draw calls both have an identical value.
The Vertex Elements are kept like that: * VE 1: <BaseVertex/firstvertex, BaseInstance, VertexID, InstanceID> * VE 2: <Draw ID, 0, 0, 0> --- src/intel/compiler/brw_nir.c | 3 +++ src/intel/compiler/brw_vec4.cpp | 1 + src/mesa/drivers/dri/i965/brw_context.h | 8 ++++++-- src/mesa/drivers/dri/i965/brw_draw.c | 14 +++++++++----- src/mesa/drivers/dri/i965/brw_draw_upload.c | 7 +++++-- src/mesa/drivers/dri/i965/genX_state_upload.c | 11 +++++++---- 6 files changed, 31 insertions(+), 13 deletions(-) diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c index dbddef0d04d..34b1e44adf0 100644 --- a/src/intel/compiler/brw_nir.c +++ b/src/intel/compiler/brw_nir.c @@ -239,6 +239,7 @@ brw_nir_lower_vs_inputs(nir_shader *nir, const bool has_sgvs = nir->info.system_values_read & (BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX) | + BITFIELD64_BIT(SYSTEM_VALUE_FIRST_VERTEX) | BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE) | BITFIELD64_BIT(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) | BITFIELD64_BIT(SYSTEM_VALUE_INSTANCE_ID)); @@ -261,6 +262,7 @@ brw_nir_lower_vs_inputs(nir_shader *nir, switch (intrin->intrinsic) { case nir_intrinsic_load_base_vertex: + case nir_intrinsic_load_first_vertex: case nir_intrinsic_load_base_instance: case nir_intrinsic_load_vertex_id_zero_base: case nir_intrinsic_load_instance_id: @@ -278,6 +280,7 @@ brw_nir_lower_vs_inputs(nir_shader *nir, nir_intrinsic_set_base(load, num_inputs); switch (intrin->intrinsic) { case nir_intrinsic_load_base_vertex: + case nir_intrinsic_load_first_vertex: nir_intrinsic_set_component(load, 0); break; case nir_intrinsic_load_base_instance: diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp index 36e17d77d47..06c79630119 100644 --- a/src/intel/compiler/brw_vec4.cpp +++ b/src/intel/compiler/brw_vec4.cpp @@ -2788,6 +2788,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data, */ if (shader->info.system_values_read & (BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX) | + BITFIELD64_BIT(SYSTEM_VALUE_FIRST_VERTEX) | BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE) | BITFIELD64_BIT(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) | BITFIELD64_BIT(SYSTEM_VALUE_INSTANCE_ID))) { diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 9046acd175c..0a20706567e 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -881,8 +881,12 @@ struct brw_context struct { struct { - /** The value of gl_BaseVertex for the current _mesa_prim. */ - int gl_basevertex; + /** + * Either the value of gl_BaseVertex for indexed draw calls or the + * value of the argument <first> for non-indexed draw calls for the + * current _mesa_prim. + */ + int firstvertex; /** The value of gl_BaseInstance for the current _mesa_prim. */ int gl_baseinstance; diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 50cf8b12c74..a1a5161fd35 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -816,25 +816,29 @@ brw_draw_single_prim(struct gl_context *ctx, * always flag if the shader uses one of the values. For direct draws, * we only flag if the values change. */ - const int new_basevertex = + const int new_firstvertex = prim->indexed ? prim->basevertex : prim->start; const int new_baseinstance = prim->base_instance; const struct brw_vs_prog_data *vs_prog_data = brw_vs_prog_data(brw->vs.base.prog_data); if (prim_id > 0) { - const bool uses_draw_parameters = + const bool uses_firstvertex = vs_prog_data->uses_basevertex || + vs_prog_data->uses_firstvertex; + + const bool uses_draw_parameters = + uses_firstvertex || vs_prog_data->uses_baseinstance; if ((uses_draw_parameters && prim->is_indirect) || - (vs_prog_data->uses_basevertex && - brw->draw.params.gl_basevertex != new_basevertex) || + (uses_firstvertex && + brw->draw.params.firstvertex != new_firstvertex) || (vs_prog_data->uses_baseinstance && brw->draw.params.gl_baseinstance != new_baseinstance)) brw->ctx.NewDriverState |= BRW_NEW_VERTICES; } - brw->draw.params.gl_basevertex = new_basevertex; + brw->draw.params.firstvertex = new_firstvertex; brw->draw.params.gl_baseinstance = new_baseinstance; brw_bo_unreference(brw->draw.draw_params_bo); diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 9b81999ea05..52bf752bff9 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -696,8 +696,11 @@ brw_prepare_shader_draw_parameters(struct brw_context *brw) const struct brw_vs_prog_data *vs_prog_data = brw_vs_prog_data(brw->vs.base.prog_data); - /* For non-indirect draws, upload gl_BaseVertex. */ - if ((vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance) && + const bool uses_firstvertex = + vs_prog_data->uses_basevertex || vs_prog_data->uses_firstvertex; + + /* For non-indirect draws, upload the shader draw parameters */ + if ((uses_firstvertex || vs_prog_data->uses_baseinstance) && brw->draw.draw_params_bo == NULL) { intel_upload_data(brw, &brw->draw.params, sizeof(brw->draw.params), 4, &brw->draw.draw_params_bo, diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c b/src/mesa/drivers/dri/i965/genX_state_upload.c index d0a980f9730..2f2a573fd05 100644 --- a/src/mesa/drivers/dri/i965/genX_state_upload.c +++ b/src/mesa/drivers/dri/i965/genX_state_upload.c @@ -488,7 +488,10 @@ genX(emit_vertices)(struct brw_context *brw) } #endif - const bool needs_sgvs_element = (vs_prog_data->uses_basevertex || + const bool uses_firstvertex = + vs_prog_data->uses_basevertex || vs_prog_data->uses_firstvertex; + + const bool needs_sgvs_element = (uses_firstvertex || vs_prog_data->uses_baseinstance || vs_prog_data->uses_instanceid || vs_prog_data->uses_vertexid); @@ -533,7 +536,7 @@ genX(emit_vertices)(struct brw_context *brw) /* Now emit 3DSTATE_VERTEX_BUFFERS and 3DSTATE_VERTEX_ELEMENTS packets. */ const bool uses_draw_params = - vs_prog_data->uses_basevertex || + uses_firstvertex || vs_prog_data->uses_baseinstance; const unsigned nr_buffers = brw->vb.nr_buffers + uses_draw_params + vs_prog_data->uses_drawid; @@ -711,7 +714,7 @@ genX(emit_vertices)(struct brw_context *brw) }; #if GEN_GEN >= 8 - if (vs_prog_data->uses_basevertex || + if (uses_firstvertex || vs_prog_data->uses_baseinstance) { elem_state.VertexBufferIndex = brw->vb.nr_buffers; elem_state.SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32_UINT; @@ -721,7 +724,7 @@ genX(emit_vertices)(struct brw_context *brw) #else elem_state.VertexBufferIndex = brw->vb.nr_buffers; elem_state.SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32_UINT; - if (vs_prog_data->uses_basevertex) + if (uses_firstvertex) elem_state.Component0Control = VFCOMP_STORE_SRC; if (vs_prog_data->uses_baseinstance) -- 2.14.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev