We actually use some of the types from mtypes.h so include it directly instead of relying on indirectly including it via bufferobj.h --- src/mesa/main/varray.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index 6dcf1db..03d81d0 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -28,11 +28,9 @@ #define VARRAY_H -#include "glheader.h" +#include "mtypes.h" #include "bufferobj.h" -struct gl_vertex_array; -struct gl_context; /** * Returns a pointer to the vertex attribute data in a client array, -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev