On Tue, 2018-01-23 at 01:33 +0100, Pierre Moreau wrote: > Signed-off-by: Pierre Moreau <pierre.mor...@free.fr> > --- > src/gallium/include/pipe/p_defines.h | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/gallium/include/pipe/p_defines.h > b/src/gallium/include/pipe/p_defines.h > index b34e7a8570..082d4c4d87 100644 > --- a/src/gallium/include/pipe/p_defines.h > +++ b/src/gallium/include/pipe/p_defines.h > @@ -896,6 +896,7 @@ enum pipe_shader_ir > PIPE_SHADER_IR_LLVM, > PIPE_SHADER_IR_NATIVE, > PIPE_SHADER_IR_NIR, > + PIPE_SHADER_IR_SPIRV
Why is this needed/useful? presumably the pipe driver will convert SPIRV to NIR or LLVM anyway, why not convert it in clover and pass one of the already existing IRs ? Jan > }; > > /**
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