Both patches:

Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>


On 19.01.2018 05:12, Timothy Arceri wrote:
This is needed for ARB_bindless_texture support.
---
  src/compiler/glsl/glsl_to_nir.cpp | 4 ++++
  1 file changed, 4 insertions(+)

diff --git a/src/compiler/glsl/glsl_to_nir.cpp 
b/src/compiler/glsl/glsl_to_nir.cpp
index 4e3e9c4610..1a579f41cd 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -1645,11 +1645,15 @@ nir_visitor::visit(ir_expression *ir)
     case ir_unop_unpack_half_2x16:
        result = nir_unpack_half_2x16(&b, srcs[0]);
        break;
+   case ir_unop_pack_sampler_2x32:
+   case ir_unop_pack_image_2x32:
     case ir_unop_pack_double_2x32:
     case ir_unop_pack_int_2x32:
     case ir_unop_pack_uint_2x32:
        result = nir_pack_64_2x32(&b, srcs[0]);
        break;
+   case ir_unop_unpack_sampler_2x32:
+   case ir_unop_unpack_image_2x32:
     case ir_unop_unpack_double_2x32:
     case ir_unop_unpack_int_2x32:
     case ir_unop_unpack_uint_2x32:



--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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