On Mon, Jan 8, 2018 at 2:29 PM, Nanley Chery <nanleych...@gmail.com> wrote:

> On Fri, Dec 15, 2017 at 02:53:29PM -0800, Rafael Antognolli wrote:
> > gen10 can emit the clear color by setting it on a buffer somewhere, and
> > then adding only the address to the surface state.
> >
> > This commit add support for that on isl_surf_fill_state, and if that is
> > requested, skip setting the clear value itself.
> >
> > Signed-off-by: Rafael Antognolli <rafael.antogno...@intel.com>
> > ---
> >  src/intel/isl/isl.h               |  9 +++++++++
> >  src/intel/isl/isl_surface_state.c | 15 +++++++++++----
> >  2 files changed, 20 insertions(+), 4 deletions(-)
> >
> > diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h
> > index e3acb0ec280..c6e1fee27c1 100644
> > --- a/src/intel/isl/isl.h
> > +++ b/src/intel/isl/isl.h
> > @@ -1277,6 +1277,15 @@ struct isl_surf_fill_state_info {
> >      */
> >     union isl_color_value clear_color;
> >
> > +   /**
> > +    * Send only the clear value address
> > +    *
> > +    * If set, we only pass the clear address to the GPU and it will
> fetch it
> > +    * from wherever it is.
> > +    */
> > +   bool use_clear_address;
> > +   uint64_t clear_address;
> > +
> >     /**
> >      * Surface write disables for gen4-5
> >      */
> > diff --git a/src/intel/isl/isl_surface_state.c
> b/src/intel/isl/isl_surface_state.c
> > index bfb27fa4a44..14741459687 100644
> > --- a/src/intel/isl/isl_surface_state.c
> > +++ b/src/intel/isl/isl_surface_state.c
> > @@ -635,11 +635,18 @@ isl_genX(surf_fill_state_s)(const struct
> isl_device *dev, void *state,
> >  #endif
> >
> >     if (info->aux_usage != ISL_AUX_USAGE_NONE) {
> > +#if GEN_GEN >= 10
> > +      s.ClearValueAddressEnable = info->use_clear_address;
> > +      s.ClearValueAddressHigh = info->clear_address >> 32;
> > +      s.ClearValueAddressLow = info->clear_address;
> > +#endif
> >  #if GEN_GEN >= 9
> > -      s.RedClearColor = info->clear_color.u32[0];
> > -      s.GreenClearColor = info->clear_color.u32[1];
> > -      s.BlueClearColor = info->clear_color.u32[2];
> > -      s.AlphaClearColor = info->clear_color.u32[3];
> > +      if (!info->use_clear_address) {
> > +         s.RedClearColor = info->clear_color.u32[0];
> > +         s.GreenClearColor = info->clear_color.u32[1];
> > +         s.BlueClearColor = info->clear_color.u32[2];
> > +         s.AlphaClearColor = info->clear_color.u32[3];
> > +      }
>
> It'd be nice to assert that use_clear_address is false for gen9.
>

Yes it would.  How about something like this:

if (info->use_clear_address) {
#if GEN_GEN >= 10
   s.ClearValueAddressEnable = true;
   s.ClearValueAddress = info->clear_address;
#else
   unreachable("Gen9 and earlier do not support indirect clear colors");
#endif
} else {
   // Set clear colors
}


> -Nanley
>
> >  #elif GEN_GEN >= 7
> >        /* Prior to Sky Lake, we only have one bit for the clear color
> which
> >         * gives us 0 or 1 in whatever the surface's format happens to be.
> > --
> > 2.14.3
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev@lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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