On Mon, Jan 8, 2018 at 2:29 PM, Nanley Chery <nanleych...@gmail.com> wrote:
> On Fri, Dec 15, 2017 at 02:53:29PM -0800, Rafael Antognolli wrote: > > gen10 can emit the clear color by setting it on a buffer somewhere, and > > then adding only the address to the surface state. > > > > This commit add support for that on isl_surf_fill_state, and if that is > > requested, skip setting the clear value itself. > > > > Signed-off-by: Rafael Antognolli <rafael.antogno...@intel.com> > > --- > > src/intel/isl/isl.h | 9 +++++++++ > > src/intel/isl/isl_surface_state.c | 15 +++++++++++---- > > 2 files changed, 20 insertions(+), 4 deletions(-) > > > > diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h > > index e3acb0ec280..c6e1fee27c1 100644 > > --- a/src/intel/isl/isl.h > > +++ b/src/intel/isl/isl.h > > @@ -1277,6 +1277,15 @@ struct isl_surf_fill_state_info { > > */ > > union isl_color_value clear_color; > > > > + /** > > + * Send only the clear value address > > + * > > + * If set, we only pass the clear address to the GPU and it will > fetch it > > + * from wherever it is. > > + */ > > + bool use_clear_address; > > + uint64_t clear_address; > > + > > /** > > * Surface write disables for gen4-5 > > */ > > diff --git a/src/intel/isl/isl_surface_state.c > b/src/intel/isl/isl_surface_state.c > > index bfb27fa4a44..14741459687 100644 > > --- a/src/intel/isl/isl_surface_state.c > > +++ b/src/intel/isl/isl_surface_state.c > > @@ -635,11 +635,18 @@ isl_genX(surf_fill_state_s)(const struct > isl_device *dev, void *state, > > #endif > > > > if (info->aux_usage != ISL_AUX_USAGE_NONE) { > > +#if GEN_GEN >= 10 > > + s.ClearValueAddressEnable = info->use_clear_address; > > + s.ClearValueAddressHigh = info->clear_address >> 32; > > + s.ClearValueAddressLow = info->clear_address; > > +#endif > > #if GEN_GEN >= 9 > > - s.RedClearColor = info->clear_color.u32[0]; > > - s.GreenClearColor = info->clear_color.u32[1]; > > - s.BlueClearColor = info->clear_color.u32[2]; > > - s.AlphaClearColor = info->clear_color.u32[3]; > > + if (!info->use_clear_address) { > > + s.RedClearColor = info->clear_color.u32[0]; > > + s.GreenClearColor = info->clear_color.u32[1]; > > + s.BlueClearColor = info->clear_color.u32[2]; > > + s.AlphaClearColor = info->clear_color.u32[3]; > > + } > > It'd be nice to assert that use_clear_address is false for gen9. > Yes it would. How about something like this: if (info->use_clear_address) { #if GEN_GEN >= 10 s.ClearValueAddressEnable = true; s.ClearValueAddress = info->clear_address; #else unreachable("Gen9 and earlier do not support indirect clear colors"); #endif } else { // Set clear colors } > -Nanley > > > #elif GEN_GEN >= 7 > > /* Prior to Sky Lake, we only have one bit for the clear color > which > > * gives us 0 or 1 in whatever the surface's format happens to be. > > -- > > 2.14.3 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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