Hi Timothy, Thanks for taking a look.
> These changes seem reasonable. Are you able to create a piglit test that > exercises the bug also? Thanks to your pointer to the basic.shader_test for SSBOs in piglit, I was able to create a new piglit test for this bug. Its result changes from fail to pass after applying my patch. I'll send it to the piglit mailing list for review. It's a nice and easy way to write OpenGL tests! PS: This is my first attempt to send a plain text e-mail in gmail. I hope it works. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev