From: Brian Paul <bri...@vmware.com> --- src/mesa/main/format_pack.c | 42 ++++++++++++++++++++++++++++++++++++++++++ src/mesa/main/format_pack.h | 4 ++++ 2 files changed, 46 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c index 85b2c69..ea1d95e 100644 --- a/src/mesa/main/format_pack.c +++ b/src/mesa/main/format_pack.c @@ -2050,6 +2050,48 @@ _mesa_pack_ubyte_rgba_row(gl_format format, GLuint n, /** + * Pack a 2D image of ubyte RGBA pixels in the given format. + * \param srcRowStride source image row stride in bytes + * \param dstRowStride destination image row stride in bytes + */ +void +_mesa_pack_ubyte_rgba_rect(gl_format format, GLuint width, GLuint height, + const GLubyte *src, GLint srcRowStride, + void *dst, GLint dstRowStride) +{ + pack_ubyte_rgba_row_func packrow = get_pack_ubyte_rgba_row_function(format); + GLubyte *dstUB = (GLubyte *) dst; + GLuint i; + + if (packrow) { + if (srcRowStride == width * 4 * sizeof(GLubyte) && + dstRowStride == _mesa_format_row_stride(format, width)) { + /* do whole image at once */ + packrow(width * height, (const GLubyte (*)[4]) src, dst); + } + else { + /* row by row */ + for (i = 0; i < height; i++) { + packrow(width, (const GLubyte (*)[4]) src, dstUB); + src += srcRowStride; + dstUB += dstRowStride; + } + } + } + else { + /* slower fallback */ + for (i = 0; i < height; i++) { + _mesa_pack_ubyte_rgba_row(format, width, + (const GLubyte (*)[4]) src, dstUB); + src += srcRowStride; + dstUB += dstRowStride; + } + } +} + + + +/** ** Pack float Z pixels **/ diff --git a/src/mesa/main/format_pack.h b/src/mesa/main/format_pack.h index f1b4805..20b2ad8 100644 --- a/src/mesa/main/format_pack.h +++ b/src/mesa/main/format_pack.h @@ -77,6 +77,10 @@ _mesa_pack_ubyte_rgba_row(gl_format format, GLuint n, const GLubyte src[][4], void *dst); +extern void +_mesa_pack_ubyte_rgba_rect(gl_format format, GLuint width, GLuint height, + const GLubyte *src, GLint srcRowStride, + void *dst, GLint dstRowStride); extern void _mesa_pack_float_z_row(gl_format format, GLuint n, -- 1.7.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev