https://bugs.freedesktop.org/show_bug.cgi?id=104214
--- Comment #7 from cyril.d...@gmail.com ---
Same here, i am unable to start Dota since mesa 17.3.1. The game crash just
after the Dota2 launch screen.
GLRenderThread[887]: segfault at 44 ip 00007ff219676ce0 sp 00007ff2174f3910
error 4 in i965_dri.so[7ff219261000+7f8000]
Reverting mesa to 17.2.6 "fix" the issue.
I am also on Archlinux and i have an i7-7500U.
Built mesa with debug symbols and attached gdb with the following command :
GAME_DEBUGGER=gdb steam
Here's the result :
Thread 4 "GLRenderThread" received signal SIGSEGV, Segmentation fault.
intel_miptree_choose_aux_usage (brw=brw@entry=0x557d90f43030, mt=0x0) at
intel_mipmap_tree.c:366
366 if (intel_miptree_supports_mcs(brw, mt)) {
(gdb) bt
#0 intel_miptree_choose_aux_usage (brw=brw@entry=0x557d90f43030, mt=0x0) at
intel_mipmap_tree.c:366
#1 0x00007faee101f98e in miptree_create (flags=MIPTREE_CREATE_BUSY,
num_samples=1, depth0=1, height0=21885, width0=2463255520, last_level=0,
first_level=0, format=<optimized out>, target=3553, brw=0x557d90f43030) at
intel_mipmap_tree.c:725
#2 intel_miptree_create (brw=brw@entry=0x557d90f43030, target=<optimized out>,
format=<optimized out>, first_level=first_level@entry=0,
last_level=last_level@entry=0, width0=width0@entry=2463255520, height0=21885,
depth0=1, num_samples=1, flags=MIPTREE_CREATE_BUSY)
at intel_mipmap_tree.c:781
#3 0x00007faee101fb6e in intel_miptree_create_for_renderbuffer
(brw=brw@entry=0x557d90f43030, format=<optimized out>,
width=width@entry=2463255520, height=height@entry=21885, num_samples=<optimized
out>) at intel_mipmap_tree.c:1172
#4 0x00007faee101b018 in intel_alloc_private_renderbuffer_storage
(ctx=0x557d90f43030, rb=0x557d8f7c1c00, internalFormat=6402, width=2463255520,
height=21885) at intel_fbo.c:305
#5 0x00007faee0d2bf64 in _mesa_resize_framebuffer
(ctx=ctx@entry=0x557d90f43030, fb=0x557d8f895900, width=2463255520,
height=21885) at main/framebuffer.c:298
#6 0x00007faee0fbb1a4 in driUpdateFramebufferSize
(ctx=ctx@entry=0x557d90f43030, dPriv=dPriv@entry=0x557d90f11800) at
dri_util.c:842
#7 0x00007faee0ff873c in intel_update_renderbuffers
(context=context@entry=0x557d90f2e450, drawable=drawable@entry=0x557d90f11800)
at brw_context.c:1362
#8 0x00007faee0ff8e41 in intel_prepare_render (brw=brw@entry=0x557d90f43030)
at brw_context.c:1379
#9 0x00007faee0ff470e in brw_clear (ctx=0x557d90f43030, mask=256) at
brw_clear.c:278
#10 0x00007faee0c910a5 in clear_bufferfv (no_error=false, value=0x557d915d28b4,
drawbuffer=0, buffer=6144, ctx=0x557d90f43030) at main/clear.c:599
#11 _mesa_ClearBufferfv (buffer=6144, drawbuffer=0, value=0x557d915d28b4) at
main/clear.c:634
#12 0x00007faedf641644 in ?? () from
/home/cduez/.local/share/Steam/steamapps/common/dota 2
beta/game/bin/linuxsteamrt64/librendersystemgl.so
#13 0x00007faedf62285f in ?? () from
/home/cduez/.local/share/Steam/steamapps/common/dota 2
beta/game/bin/linuxsteamrt64/librendersystemgl.so
#14 0x00007faedf5eda3f in ?? () from
/home/cduez/.local/share/Steam/steamapps/common/dota 2
beta/game/bin/linuxsteamrt64/librendersystemgl.so
#15 0x00007faedf5ee23c in ?? () from
/home/cduez/.local/share/Steam/steamapps/common/dota 2
beta/game/bin/linuxsteamrt64/librendersystemgl.so
#16 0x00007faedf60e5b1 in ?? () from
/home/cduez/.local/share/Steam/steamapps/common/dota 2
beta/game/bin/linuxsteamrt64/librendersystemgl.so
#17 0x00007faee7efbe26 in ?? () from
/home/cduez/.local/share/Steam/steamapps/common/dota 2
beta/game/bin/linuxsteamrt64/libtier0.so
#18 0x00007faeeb82408a in start_thread () from /usr/lib/libpthread.so.0
#19 0x00007faeebb3142f in clone () from /usr/lib/libc.so.6
I am not a gdb expert so if you need further informations, let me know.
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