This is a legacy left-over from the mechanism we used to use to handle scratch. The new (and better) mechanism doesn't use this. --- src/intel/vulkan/anv_private.h | 1 - 1 file changed, 1 deletion(-)
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h index b7bde4b..2d35aaa 100644 --- a/src/intel/vulkan/anv_private.h +++ b/src/intel/vulkan/anv_private.h @@ -1689,7 +1689,6 @@ struct anv_cmd_state { struct anv_bo *num_workgroups_bo; VkShaderStageFlags descriptors_dirty; VkShaderStageFlags push_constants_dirty; - uint32_t scratch_size; struct anv_pipeline * pipeline; struct anv_pipeline * compute_pipeline; struct anv_framebuffer * framebuffer; -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev