Tested with Dead Island, Dirt Rally and Serious Sam BFG (which I believe uses this extension)
Do you know any other games that use this? On Mon, 11 Dec 2017 at 02:17 Dieter Nützel <die...@nuetzel-hh.de> wrote: > For the V2 series: > > Tested-by: Dieter Nützel <die...@nuetzel-hh.de> > and > Acked-by: Dieter Nützel <die...@nuetzel-hh.de> > if this is worth from my side. > > on RX580 8GB > > with DiRT Rally, UH, UV, Blender 2.79, smoketest, F1 2017 (Vulkan), > glmark2 (parallel with > OpenCL (/opt/opencl-example>./run_tests.sh)) > > Dieter > > Am 10.12.2017 23:06, schrieb Timothy Arceri: > > On 10/12/17 17:56, Dieter Nützel wrote: > >> First BAD commit is patch [PATCH 2/5]. > >> https://patchwork.freedesktop.org/patch/192329/ > > > > > > Thanks! I've sent a V2 of that patch, I've also confirmed DiRT Rally > > no longer segfaults at start-up. > > > >> With it I get this in dmesg: > >> > >> [34581.836122] OGL_Dispatch_33[4887]: segfault at 0 ip > >> 000000009ebeafda sp 00000000a95580d4 error 4 in > >> libc-2.26.so[7f6afcaf7000+1b1000] > >> [34706.224082] perf: interrupt took too long (5089 > 4913), lowering > >> kernel.perf_event_max_sample_rate to 39250 > >> [34918.833330] OGL_Dispatch_33[19897]: segfault at 0 ip > >> 00000000d9adbd7a sp 00000000e6e1b769 error 4 in > >> libc-2.26.so[7f2fc4777000+1b1000] > >> [35148.576818] OGL_Dispatch_33[2934]: segfault at 0 ip > >> 0000000078a41511 sp 000000001f147296 error 4 in > >> libc-2.26.so[7ff11fa23000+1b1000] > >> [35172.410621] OGL_Dispatch_33[3371]: segfault at 0 ip > >> 00000000ef37ae37 sp 0000000099ce37ab error 4 in > >> libc-2.26.so[7f0af78ff000+1b1000] > >> [35383.940291] OGL_Dispatch_33[18591]: segfault at 0 ip > >> 00000000813f92d2 sp 000000007c9305e7 error 4 in > >> libc-2.26.so[7fee87426000+1b1000] > >> > >> It's in the morning, now. > >> Here in 'OLD' Germany, near Hamburg. > >> Good night! ;-) > >> > >> Dieter > >> > >> Am 10.12.2017 05:15, schrieb Timothy Arceri: > >>> Hi, as always thanks for testing :) > >>> > >>> Are you able to find out which patch causes the crash? I'm curious if > >>> its the ARB_get_program_binary support or if I break the regular > >>> cache > >>> when re-factoring. > >>> > >>> Thanks, > >>> Tim > >>> > >>> On 09/12/17 15:58, Dieter Nützel wrote: > >>>> Hello Tim, > >>>> > >>>> first time ever, that I got a real regression with your GREAT work. > >>>> ;-) > >>>> > >>>> DiRT Rally sig fault (SIGSEGV(11) with this series. > >>>> (see attachment) > >>>> > >>>> Bad cache hit re-read? > >>>> Removing .cache/mesa_shader_cache do not help. > >>>> Searching for the rigth Feral (Steam?) cache dir. - Alex/James? > >>>> > >>>> Then I'll have to find which of the five did it. > >>>> > >>>> From the log I got this: > >>>> [1209/054156:ERROR:sandbox_linux.cc(325)] InitializeSandbox() called > >>>> with multiple threads in process gpu-process > >>>> [1209/054157:INFO:CONSOLE(0)] "The specified value '!' does not > >>>> conform to the required format. The format is '#rrggbb' where rr, > >>>> gg, bb are two-digit hexadecimal numbers.", source: > >>>> > file://localhost/home1/alexander/My%20Games/Steam/steamapps/common/DiRT%20Rally/share/FeralUI/PGOW/Core/feralUI.html > >>>> (0) > >>>> Installing breakpad exception handler for > >>>> appid(steam)/version(1509425745) > >>>> [1209/054158:INFO:CONSOLE(0)] "Synchronous XMLHttpRequest on the > >>>> main thread is deprecated because of its detrimental effects to the > >>>> end user's experience. For more help, check > >>>> http://xhr.spec.whatwg.org/.", source: (0) > >>>> [1209/054208:WARNING:x11_util.cc(1490)] X error received: serial > >>>> 4814, error_code 3 (BadWindow (invalid Window parameter)), > >>>> request_code 4, minor_code 0 (X_DestroyWindow) > >>>> SDL2 initialised [built against 2.0.5, running with 2.0.5] > >>>> DirtRally: dumped to > >>>> "/home/alexander/.local/share/feral-interactive/DiRT > >>>> Rally/crashes/2363a778-c194-621f-0f837dfb-191070fd.dmp" > >>>> > >>>> Cheers, > >>>> Dieter > >>>> > >>>> Am 08.12.2017 10:57, schrieb Timothy Arceri: > >>>>> Core support in now in master so this is just a resend of the > >>>>> gallium > >>>>> patches. > >>>>> > >>>>> Resolves crash in Dead Island: > >>>>> > >>>>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=85564 > >>>>> > >>>>> Branch available here: > >>>>> > >>>>> https://github.com/tarceri/Mesa.git gallium-program-binary > >>>>> > >>>>> _______________________________________________ > >>>>> mesa-dev mailing list > >>>>> mesa-dev@lists.freedesktop.org > >>>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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