On 01/26/2012 06:40 AM, Brian Paul wrote:
On Tue, Jan 24, 2012 at 10:58 PM, Anuj Phogat<anuj.pho...@gmail.com>  wrote:
Color clamping should be enabled in glGetTexImage if texture dataType is
GL_UNSIGNED_NORMALIZED and format is GL_LUMINANCE or GL_LUMINANCE_ALPHA

Fixes 2 Intel oglconform test cases: pxconv-gettex and pxtrans-gettex
https://bugs.freedesktop.org/show_bug.cgi?id=40864

NOTE: This is a candidate for the 8.0 branch

Signed-off-by: Anuj Phogat<anuj.pho...@gmail.com>
---
  src/mesa/main/texgetimage.c |    7 ++++++-
  1 files changed, 6 insertions(+), 1 deletions(-)

diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 8c85c1e..f89b868 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -415,7 +415,12 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
          transferOps |= IMAGE_CLAMP_BIT;
       }
    }
-
+   else if ((format == GL_LUMINANCE ||
+            format == GL_LUMINANCE_ALPHA)&&
+            dataType == GL_UNSIGNED_NORMALIZED) {
+      transferOps |= IMAGE_CLAMP_BIT;
+   }
+
    if (_mesa_is_format_compressed(texImage->TexFormat)) {
       get_tex_rgba_compressed(ctx, dimensions, format, type,
                               pixels, texImage, transferOps);
--

This looks OK.  However, we need to add more comments here.  I had to
do some digging to recall why luminance and lum/alpha are special.
The reason is if the source image is RGB, the returned luminance is
R+G+B and we need to clamp the sum to [0,1].

When Anuj and I discussed this patch, I had another concern, but I'm not sure it matters. If dataType is GL_SIGNED_NORMALIZED, it seems like the value should clamp to [-1,1]. We don't currently have a way to do that. Does that seem right to you?

Would you please add a comment about that?  Thanks.

Good idea.
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