On 01/26/2012 06:40 AM, Brian Paul wrote:
On Tue, Jan 24, 2012 at 10:58 PM, Anuj Phogat<anuj.pho...@gmail.com> wrote:
Color clamping should be enabled in glGetTexImage if texture dataType is
GL_UNSIGNED_NORMALIZED and format is GL_LUMINANCE or GL_LUMINANCE_ALPHA
Fixes 2 Intel oglconform test cases: pxconv-gettex and pxtrans-gettex
https://bugs.freedesktop.org/show_bug.cgi?id=40864
NOTE: This is a candidate for the 8.0 branch
Signed-off-by: Anuj Phogat<anuj.pho...@gmail.com>
---
src/mesa/main/texgetimage.c | 7 ++++++-
1 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 8c85c1e..f89b868 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -415,7 +415,12 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
transferOps |= IMAGE_CLAMP_BIT;
}
}
-
+ else if ((format == GL_LUMINANCE ||
+ format == GL_LUMINANCE_ALPHA)&&
+ dataType == GL_UNSIGNED_NORMALIZED) {
+ transferOps |= IMAGE_CLAMP_BIT;
+ }
+
if (_mesa_is_format_compressed(texImage->TexFormat)) {
get_tex_rgba_compressed(ctx, dimensions, format, type,
pixels, texImage, transferOps);
--
This looks OK. However, we need to add more comments here. I had to
do some digging to recall why luminance and lum/alpha are special.
The reason is if the source image is RGB, the returned luminance is
R+G+B and we need to clamp the sum to [0,1].
When Anuj and I discussed this patch, I had another concern, but I'm not
sure it matters. If dataType is GL_SIGNED_NORMALIZED, it seems like the
value should clamp to [-1,1]. We don't currently have a way to do that.
Does that seem right to you?
Would you please add a comment about that? Thanks.
Good idea.
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