On Thu, 26 Jan 2012 08:32:08 -0800, Kenneth Graunke <kenn...@whitecape.org> wrote: > Substantially increases performance in GLBenchmark PRO: > - 320x240 => 3.28x > - 1920x1080 => 1.47x > - 2560x1440 => 1.27x > > The LD message ignores the sampler unit index and SAMPLER_STATE pointer, > instead relying on hard-wired default state. Thus, there's no need to > worry about running out of sampler units or providing SAMPLER_STATE; > this small patch should be all that's required.
This looks much nicer than the previous patchset :) I do wonder about the args to ld, though. In 4x2 mode, it's "u v r lod". get_pull_constant_offset is filling .x with the dword offset, and .yzw are undefined. Is that what ld wants, or does it make use of v and r (.y and .z)?
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