On Thu, 26 Jan 2012 08:32:08 -0800, Kenneth Graunke <kenn...@whitecape.org> 
wrote:
> Substantially increases performance in GLBenchmark PRO:
> - 320x240   => 3.28x
> - 1920x1080 => 1.47x
> - 2560x1440 => 1.27x
> 
> The LD message ignores the sampler unit index and SAMPLER_STATE pointer,
> instead relying on hard-wired default state.  Thus, there's no need to
> worry about running out of sampler units or providing SAMPLER_STATE;
> this small patch should be all that's required.

This looks much nicer than the previous patchset :)

I do wonder about the args to ld, though.  In 4x2 mode, it's "u v r
lod".  get_pull_constant_offset is filling .x with the dword offset, and
.yzw are undefined.  Is that what ld wants, or does it make use of v and
r (.y and .z)?

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