There is a typo, so it doesn't build. It breaks these CTS tests: gl45-cts@shader_multisample_interpolation@render@interpolate_at_offset*
Error: state_tracker/st_glsl_to_tgsi.cpp:1347: void glsl_to_tgsi_visitor::visit_expression(ir_expression*, st_src_reg*): Assertion `ir->operands[1]->type->vector_elements == 1' failed. The CTS shader is attached. (to be run with shader-db) Marek On Sat, Dec 2, 2017 at 5:35 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > GLSL IR operation arguments can sometimes have an implicit swizzle as a > result of a vector arg and a scalar arg, where the scalar argument is > implicitly expanded to the size of the vector argument. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103955 > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > --- > > I'm *pretty* sure I looked at all of ir_validate to make sure that this will > be fine, but I wouldn't exclude the possibility that I missed some extremely > odd case. Could use a piglit run. > > src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 21 +++++++++++++++++++++ > 1 file changed, 21 insertions(+) > > diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > index 0772b736275..8ca337d16ec 100644 > --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > @@ -1342,9 +1342,30 @@ glsl_to_tgsi_visitor::visit_expression(ir_expression* > ir, st_src_reg *op) > > int vector_elements = ir->operands[0]->type->vector_elements; > if (ir->operands[1]) { > + st_src_reg *swz_op = NULL; > + if (vector_elements > ir->operands[1]->type->vector_elements) { > + assert(ir->operands[1]->type->vector_elements == 1); > + swz_op = &op[1]; > + } else if (vector_elements < ir->operands[1]->type->vector_elements) { > + assert(ir->operands[0]->type->vector_elements == 1); > + swz_op = &op[0]; > + } > + if (swz_op) { > + uint16_t swizzle_x = GET_SWZ(swz_op->swizzle, 0); > + swz_op->swizzle = MAKE_SWIZZLE4(swizzle_x, swizzle_x, > + swizzle_x, swizzle_x); > + } > vector_elements = MAX2(vector_elements, > ir->operands[1]->type->vector_elements); > } > + if (ir->operands[2] && > + ir->operands[2]->type->vector_elements != vector_elements) { > + /* This can happen with ir_triop_lrp, i.e. glsl mix */ > + assert(ir->operands[2]->type->vector_elements == 1); > + uint16_t swizzle_x = GET_SWZ(op[2]->swizzle, 0); > + op[2].swizzle = MAKE_SWIZZLE4(swizzle_x, swizzle_x, > + swizzle_x, swizzle_x); > + } > > this->result.file = PROGRAM_UNDEFINED; > > -- > 2.13.6 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
3.shader_test
Description: Binary data
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