I'd squash this in with the previous patch. Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>
On 11/30/2017 09:28 AM, Eduardo Lima Mitev wrote: > From: Neil Roberts <nrobe...@igalia.com> > > --- > src/mapi/glapi/gen/GL4x.xml | 11 +++++++++++ > 1 file changed, 11 insertions(+) > > diff --git a/src/mapi/glapi/gen/GL4x.xml b/src/mapi/glapi/gen/GL4x.xml > index 88dba5cd71a..0a8094166c8 100644 > --- a/src/mapi/glapi/gen/GL4x.xml > +++ b/src/mapi/glapi/gen/GL4x.xml > @@ -73,6 +73,17 @@ > <param name="clamp" type="GLfloat"/> > </function> > <enum name="POLYGON_OFFSET_CLAMP" value="0x8E1B"/> > + > + <enum name="SHADER_BINARY_FORMAT_SPIR_V" value="0x9551"/> > + <enum name="SPIR_V_BINARY" value="0x9552"/> > + > + <function name="SpecializeShader" alias="SpecializeShaderARB"> > + <param name="shader" type="GLuint"/> > + <param name="pEntryPoint" type="const GLchar *"/> > + <param name="numSpecializationConstants" type="GLuint"/> > + <param name="pConstantIndex" type="const GLuint *"/> > + <param name="pConstantValue" type="const GLuint *"/> > + </function> > </category> > > </OpenGLAPI> > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev