From: Alejandro Piñeiro <apinhe...@igalia.com> We need to rely on byte scattered writes as untyped writes are 32-bit size. We could try to keep using 32-bit messages when we have two or four 16-bit elements, but for simplicity sake, we use the same message for any component number. We revisit this aproach in the follwing patches.
v2: Removed use of stride = 2 on 16-bit sources (Jason Ekstrand) v3: (Jason Ekstrand) - Include bit_size to scattered write message and remove namespace - specific for scattered messages. - Move comment to proper place. - Squashed with i965/fs: Adjust type_size/type_slots on store_ssbo. (Jose Maria Casanova) - Take into account that get_nir_src returns now WORD types for 16-bit sources instead of DWORD. Signed-off-by: Jose Maria Casanova Crespo <jmcasan...@igalia.com> Signed-off-by: Alejandro Piñeiro <apinhe...@igalia.com> --- src/intel/compiler/brw_fs_nir.cpp | 51 ++++++++++++++++++++++++++++----------- 1 file changed, 37 insertions(+), 14 deletions(-) diff --git a/src/intel/compiler/brw_fs_nir.cpp b/src/intel/compiler/brw_fs_nir.cpp index d6ab286147..ff04e2468b 100644 --- a/src/intel/compiler/brw_fs_nir.cpp +++ b/src/intel/compiler/brw_fs_nir.cpp @@ -4075,14 +4075,15 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr * Also, we have to suffle 64-bit data to be in the appropriate layout * expected by our 32-bit write messages. */ - unsigned type_size = 4; - if (nir_src_bit_size(instr->src[0]) == 64) { - type_size = 8; + unsigned bit_size = nir_src_bit_size(instr->src[0]); + unsigned type_size = bit_size / 8; + if (bit_size == 64) { val_reg = shuffle_64bit_data_for_32bit_write(bld, val_reg, instr->num_components); } - unsigned type_slots = type_size / 4; + /* 16-bit types would use a minimum of 1 slot */ + unsigned type_slots = MAX2(type_size / 4, 1); /* Combine groups of consecutive enabled channels in one write * message. We use ffs to find the first enabled channel and then ffs on @@ -4093,12 +4094,19 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr unsigned first_component = ffs(writemask) - 1; unsigned length = ffs(~(writemask >> first_component)) - 1; - /* We can't write more than 2 64-bit components at once. Limit the - * length of the write to what we can do and let the next iteration - * handle the rest - */ - if (type_size > 4) + if (type_size > 4) { + /* We can't write more than 2 64-bit components at once. Limit + * the length of the write to what we can do and let the next + * iteration handle the rest. + */ length = MIN2(2, length); + } else if (type_size == 2) { + /* For 16-bit types we are using byte scattered writes, that can + * only write one component per call. So we limit the length, and + * let the write happening in several iterations. + */ + length = 1; + } fs_reg offset_reg; nir_const_value *const_offset = nir_src_as_const_value(instr->src[2]); @@ -4112,11 +4120,26 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr brw_imm_ud(type_size * first_component)); } - - emit_untyped_write(bld, surf_index, offset_reg, - offset(val_reg, bld, first_component * type_slots), - 1 /* dims */, length * type_slots, - BRW_PREDICATE_NONE); + if (type_size == 2) { + /* Untyped Surface messages have a fixed 32-bit size, so we need + * to rely on byte scattered in order to write 16-bit elements. + * The byte_scattered_write message needs that every written 16-bit + * type to be aligned 32-bits (stride=2). + */ + fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_D); + bld.MOV(subscript(tmp, BRW_REGISTER_TYPE_W, 0), + offset(val_reg, bld, first_component)); + emit_byte_scattered_write(bld, surf_index, offset_reg, + tmp, + 1 /* dims */, 1, + bit_size, + BRW_PREDICATE_NONE); + } else { + emit_untyped_write(bld, surf_index, offset_reg, + offset(val_reg, bld, first_component * type_slots), + 1 /* dims */, length * type_slots, + BRW_PREDICATE_NONE); + } /* Clear the bits in the writemask that we just wrote, then try * again to see if more channels are left. -- 2.14.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev