Otherwise, when you asked for the _BaseFormat of an rb wrapping a GL_RGB texture, you got GL_RGBA because that's what we were storing the texture data as.
NOTE: This is a candidate for the 8.0 branch. --- src/mesa/drivers/dri/intel/intel_fbo.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 6622131..eb94594 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -473,7 +473,7 @@ intel_renderbuffer_update_wrapper(struct intel_context *intel, rb->Format = image->TexFormat; rb->InternalFormat = image->InternalFormat; - rb->_BaseFormat = _mesa_get_format_base_format(rb->Format); + rb->_BaseFormat = image->_BaseFormat; rb->Width = mt->level[level].width; rb->Height = mt->level[level].height; -- 1.7.7.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev