The new basevertexid will be emitted in the position previously occupied by gl_BaseVertex. This way we can keep pointing the indirect buffer for indirect draw calls. The gl_BaseVertex is now emited as part of the draw_id VERTEX_ELEMENT.
Reviewed-by: Neil Roberts <nrobe...@igalia.com> --- src/mesa/drivers/dri/i965/brw_context.h | 36 ++++++++++++++++++------- src/mesa/drivers/dri/i965/brw_draw.c | 26 +++++++++++------- src/mesa/drivers/dri/i965/brw_draw_upload.c | 13 ++++----- src/mesa/drivers/dri/i965/genX_state_upload.c | 39 +++++++++++++++------------ 4 files changed, 72 insertions(+), 42 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 8aa0c5ff64c..8ad3cdd7ebd 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -807,28 +807,44 @@ struct brw_context struct { struct { - /** The value of gl_BaseVertex for the current _mesa_prim. */ - int gl_basevertex; + /** + * Either the value of gl_BaseVertex for indexed draw calls or the + * value of the argument <first> for non-indexed draw calls, for the + * current _mesa_prim. + */ + int basevertexid; /** The value of gl_BaseInstance for the current _mesa_prim. */ int gl_baseinstance; } params; /** - * Buffer and offset used for GL_ARB_shader_draw_parameters - * (for now, only gl_BaseVertex). + * Buffer and offset used for GL_ARB_shader_draw_parameters. For indirect + * draw calls it will point to the indirect buffer. */ struct brw_bo *draw_params_bo; uint32_t draw_params_offset; + struct { + /** The value of gl_DrawID for the current _mesa_prim. */ + int gl_drawid; + + /** + * The value of gl_BaseVertex for the current _mesa_prim. It must be + * zero for non-indexed calls. + */ + int gl_basevertex; + } derived_params; + /** - * The value of gl_DrawID for the current _mesa_prim. This always comes - * in from it's own vertex buffer since it's not part of the indirect - * draw parameters. + * Buffer and offset also used for GL_ARB_shader_draw_parameters. As they + * are not part of the indirect buffer they will go in their own vertex + * element. Note that although gl_BaseVertex is part of the indirect + * buffer for indexed draw calls, that is not longer the case for + * non-indexed. */ - int gl_drawid; - struct brw_bo *draw_id_bo; - uint32_t draw_id_offset; + struct brw_bo *derived_draw_params_bo; + uint32_t derived_draw_params_offset; /** * Pointer to the the buffer storing the indirect draw parameters. It diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 809e7221b2d..8c26273035b 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -766,25 +766,25 @@ brw_draw_single_prim(struct gl_context *ctx, * always flag if the shader uses one of the values. For direct draws, * we only flag if the values change. */ - const int new_basevertex = + const int new_basevertexid = prim->indexed ? prim->basevertex : prim->start; const int new_baseinstance = prim->base_instance; const struct brw_vs_prog_data *vs_prog_data = brw_vs_prog_data(brw->vs.base.prog_data); if (prim_id > 0) { const bool uses_draw_parameters = - vs_prog_data->uses_basevertex || + vs_prog_data->uses_basevertexid || vs_prog_data->uses_baseinstance; if ((uses_draw_parameters && prim->is_indirect) || - (vs_prog_data->uses_basevertex && - brw->draw.params.gl_basevertex != new_basevertex) || + (vs_prog_data->uses_basevertexid && + brw->draw.params.basevertexid != new_basevertexid) || (vs_prog_data->uses_baseinstance && brw->draw.params.gl_baseinstance != new_baseinstance)) brw->ctx.NewDriverState |= BRW_NEW_VERTICES; } - brw->draw.params.gl_basevertex = new_basevertex; + brw->draw.params.basevertexid = new_basevertexid; brw->draw.params.gl_baseinstance = new_baseinstance; brw_bo_unreference(brw->draw.draw_params_bo); @@ -809,12 +809,20 @@ brw_draw_single_prim(struct gl_context *ctx, * valid vs_prog_data, but we always flag BRW_NEW_VERTICES before * the loop. */ - brw->draw.gl_drawid = prim->draw_id; - brw_bo_unreference(brw->draw.draw_id_bo); - brw->draw.draw_id_bo = NULL; - if (prim_id > 0 && vs_prog_data->uses_drawid) + const int new_basevertex = prim->indexed ? prim->basevertex : prim->start; + + if (prim_id > 0 && + (vs_prog_data->uses_drawid || + (vs_prog_data->uses_basevertex && + brw->draw.derived_params.gl_basevertex != new_basevertex))) brw->ctx.NewDriverState |= BRW_NEW_VERTICES; + brw->draw.derived_params.gl_drawid = prim->draw_id; + brw->draw.derived_params.gl_basevertex = new_basevertex; + + brw_bo_unreference(brw->draw.derived_draw_params_bo); + brw->draw.derived_draw_params_bo = NULL; + if (devinfo->gen < 6) brw_set_prim(brw, prim); else diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 9b81999ea05..b2b7d8b9ab4 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -696,18 +696,19 @@ brw_prepare_shader_draw_parameters(struct brw_context *brw) const struct brw_vs_prog_data *vs_prog_data = brw_vs_prog_data(brw->vs.base.prog_data); - /* For non-indirect draws, upload gl_BaseVertex. */ - if ((vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance) && + /* For non-indirect draws, upload the parameters. */ + if ((vs_prog_data->uses_basevertexid || vs_prog_data->uses_baseinstance) && brw->draw.draw_params_bo == NULL) { intel_upload_data(brw, &brw->draw.params, sizeof(brw->draw.params), 4, &brw->draw.draw_params_bo, &brw->draw.draw_params_offset); } - if (vs_prog_data->uses_drawid) { - intel_upload_data(brw, &brw->draw.gl_drawid, sizeof(brw->draw.gl_drawid), 4, - &brw->draw.draw_id_bo, - &brw->draw.draw_id_offset); + if (vs_prog_data->uses_drawid || vs_prog_data->uses_basevertex) { + intel_upload_data(brw, &brw->draw.derived_params, + sizeof(brw->draw.derived_params), 4, + &brw->draw.derived_draw_params_bo, + &brw->draw.derived_draw_params_offset); } } diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c b/src/mesa/drivers/dri/i965/genX_state_upload.c index 453b8e4adda..a7bfae9f6a5 100644 --- a/src/mesa/drivers/dri/i965/genX_state_upload.c +++ b/src/mesa/drivers/dri/i965/genX_state_upload.c @@ -498,19 +498,20 @@ genX(emit_vertices)(struct brw_context *brw) * can't be inserted past that so we need a dummy element to ensure that * the edge flag is the last one. */ - const bool needs_sgvs_element = (vs_prog_data->uses_basevertex || + const bool needs_sgvs_element = (vs_prog_data->uses_basevertexid || vs_prog_data->uses_baseinstance || ((vs_prog_data->uses_instanceid || vs_prog_data->uses_vertexid) && uses_edge_flag)); #else - const bool needs_sgvs_element = (vs_prog_data->uses_basevertex || + const bool needs_sgvs_element = (vs_prog_data->uses_basevertexid || vs_prog_data->uses_baseinstance || vs_prog_data->uses_instanceid || vs_prog_data->uses_vertexid); #endif unsigned nr_elements = - brw->vb.nr_enabled + needs_sgvs_element + vs_prog_data->uses_drawid; + brw->vb.nr_enabled + needs_sgvs_element + + (vs_prog_data->uses_drawid || vs_prog_data->uses_basevertex); #if GEN_GEN < 8 /* If any of the formats of vb.enabled needs more that one upload, we need @@ -549,10 +550,15 @@ genX(emit_vertices)(struct brw_context *brw) /* Now emit 3DSTATE_VERTEX_BUFFERS and 3DSTATE_VERTEX_ELEMENTS packets. */ const bool uses_draw_params = - vs_prog_data->uses_basevertex || + vs_prog_data->uses_basevertexid || vs_prog_data->uses_baseinstance; + + const bool uses_derived_draw_params = + vs_prog_data->uses_basevertex || + vs_prog_data->uses_drawid; + const unsigned nr_buffers = brw->vb.nr_buffers + - uses_draw_params + vs_prog_data->uses_drawid; + uses_draw_params + uses_derived_draw_params; if (nr_buffers) { assert(nr_buffers <= (GEN_GEN >= 6 ? 33 : 17)); @@ -586,11 +592,11 @@ genX(emit_vertices)(struct brw_context *brw) 0 /* step rate */); } - if (vs_prog_data->uses_drawid) { + if (uses_derived_draw_params) { dw = genX(emit_vertex_buffer_state)(brw, dw, brw->vb.nr_buffers + 1, - brw->draw.draw_id_bo, - brw->draw.draw_id_offset, - brw->draw.draw_id_bo->size, + brw->draw.derived_draw_params_bo, + brw->draw.derived_draw_params_offset, + brw->draw.derived_draw_params_bo->size, 0 /* stride */, 0 /* step rate */); } @@ -727,7 +733,7 @@ genX(emit_vertices)(struct brw_context *brw) }; #if GEN_GEN >= 8 - if (vs_prog_data->uses_basevertex || + if (vs_prog_data->uses_basevertexid || vs_prog_data->uses_baseinstance) { elem_state.VertexBufferIndex = brw->vb.nr_buffers; elem_state.SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32_UINT; @@ -737,13 +743,12 @@ genX(emit_vertices)(struct brw_context *brw) #else elem_state.VertexBufferIndex = brw->vb.nr_buffers; elem_state.SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32_UINT; - if (vs_prog_data->uses_basevertex) + if (vs_prog_data->uses_basevertexid || vs_prog_data->uses_baseinstance) { elem_state.Component0Control = VFCOMP_STORE_SRC; - - if (vs_prog_data->uses_baseinstance) elem_state.Component1Control = VFCOMP_STORE_SRC; + } - if (vs_prog_data->uses_vertexid) + if (vs_prog_data->uses_basevertexid) elem_state.Component2Control = VFCOMP_STORE_VID; if (vs_prog_data->uses_instanceid) @@ -754,13 +759,13 @@ genX(emit_vertices)(struct brw_context *brw) dw += GENX(VERTEX_ELEMENT_STATE_length); } - if (vs_prog_data->uses_drawid) { + if (vs_prog_data->uses_drawid || vs_prog_data->uses_basevertex) { struct GENX(VERTEX_ELEMENT_STATE) elem_state = { .Valid = true, .VertexBufferIndex = brw->vb.nr_buffers + 1, - .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32_UINT, + .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32_UINT, .Component0Control = VFCOMP_STORE_SRC, - .Component1Control = VFCOMP_STORE_0, + .Component1Control = VFCOMP_STORE_SRC, .Component2Control = VFCOMP_STORE_0, .Component3Control = VFCOMP_STORE_0, #if GEN_GEN < 5 -- 2.14.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev