On 11/06/2017 08:30 PM, aravindan.muthuku...@intel.com wrote: > From: Aravindan Muthukumar <aravindan.muthuku...@intel.com> > > Now the complexity has been reduced to O(1) > > Algorithm calculates the index using matrix method. > Matrix arrangement is as below: > Assuming PAGE_SIZE is 4096. > > 1*4096 2*4096 3*4096 4*4096 > 5*4096 6*4096 7*4096 8*4096 > 10*4096 12*4096 14*4096 16*4096 > 20*4096 24*4096 28*4096 32*4096 > ... ... ... ... > ... ... ... ... > ... ... ... max_cache_size > > From this matrix its clearly seen that every row > follows the below way: > ... ... ... n > n+(1/4)n n+(1/2)n n+(3/4)n 2n > > Row is calculated as log2(size/PAGE_SIZE) > Column is calculated as converting the difference > between the elements to fit into power size of two > and indexing it. > > Final Index is (row*4)+(col-1) > > Tested with Intel Mesa CI. > > Improves performance of 3DMark on BXT by 0.705966% +/- 0.229767% (n=20) > > v3: review comments implemented (Ian). > v2: review comments implemented (Jason). > > Signed-off-by: Aravindan Muthukumar <aravindan.muthuku...@intel.com> > Signed-off-by: Kedar Karanje <kedar.j.kara...@intel.com> > Reviewed-by: Yogesh Marathe <yogesh.mara...@intel.com> > --- > src/mesa/drivers/dri/i965/brw_bufmgr.c | 38 > +++++++++++++++++++++++++++------- > 1 file changed, 30 insertions(+), 8 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_bufmgr.c > b/src/mesa/drivers/dri/i965/brw_bufmgr.c > index 17036b5..9a423da 100644 > --- a/src/mesa/drivers/dri/i965/brw_bufmgr.c > +++ b/src/mesa/drivers/dri/i965/brw_bufmgr.c > @@ -86,6 +86,8 @@ > > #define memclear(s) memset(&s, 0, sizeof(s)) > > +#define PAGE_SIZE 4096 > + > #define FILE_DEBUG_FLAG DEBUG_BUFMGR > > static inline int > @@ -180,19 +182,35 @@ bo_tile_pitch(struct brw_bufmgr *bufmgr, uint32_t > pitch, uint32_t tiling) > return ALIGN(pitch, tile_width); > } > > +/* > + * This function finds the correct bucket fit for the input size. > + * The function works with O(1) complexity when the requested size > + * was queried instead of iterating the size through all the buckets. > + */ > static struct bo_cache_bucket * > bucket_for_size(struct brw_bufmgr *bufmgr, uint64_t size) > { > - int i; > + /* Calculating the pages and rounding up to the page size. */ > + const unsigned int pages = (size + PAGE_SIZE - 1) / PAGE_SIZE; > > - for (i = 0; i < bufmgr->num_buckets; i++) { > - struct bo_cache_bucket *bucket = &bufmgr->cache_bucket[i]; > - if (bucket->size >= size) { > - return bucket; > - } > - } > + /* Finding the row number based on the calculated pages. */ > + const unsigned int rows = 30 - __builtin_clz((pages - 1) | 3); > > - return NULL;
Why did you make random (and incorrect) style changes and delete (useful) comments from the code I sent? > + const unsigned int row_max_pages = 4 << rows; > + const unsigned int prev_row_max_pages = (row_max_pages / 2) & ~2; > + > + /* Finding the column number using column interval. */ > + int col_size_log2 = rows - 1; > + col_size_log2 += (col_size_log2 < 0); > + > + const unsigned int col = ( (pages - prev_row_max_pages + > + ( (1 << col_size_log2) - 1) ) >> col_size_log2 ); > + > + /* Calculating the index based on the row and column. */ > + const unsigned int index = (rows * 4) + (col - 1); > + > + return (index < bufmgr->num_buckets) ? > + &bufmgr->cache_bucket[index] : NULL; > } > > int > @@ -1254,6 +1272,10 @@ add_bucket(struct brw_bufmgr *bufmgr, int size) > list_inithead(&bufmgr->cache_bucket[i].head); > bufmgr->cache_bucket[i].size = size; > bufmgr->num_buckets++; > + > + assert(bucket_for_size(bufmgr, size) == &bufmgr->cache_bucket[i]); > + assert(bucket_for_size(bufmgr, size - 2048) == &bufmgr->cache_bucket[i]); > + assert(bucket_for_size(bufmgr, size + 1) != &bufmgr->cache_bucket[i]); > } > > static void > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev