On 11/06/2017 02:27 PM, Ian Romanick wrote:
On 11/06/2017 01:00 PM, Brian Paul wrote:
Declare glsl_type::sampled_type as glsl_base_type as we do for the
base_type field.  And make base_type a bitfield to save a few bytes.

Hmm... I have mixed feelings about this.  I made a conscious decision to
have base_type be "full size" because it's used a lot.  I suspect there
will be some increase in code size across this change.  There's probably
also some performance difference, but it may not be enough to be
measurable.  I do like actually using type names. :)

As new base types were added, sampled_type remained 2 bits because GLSL
only allows float, int and uint.  This is the reason GLSL_TYPE_UINT64
and GLSL_TYPE_INT64 are not grouped with GLSL_TYPE_UINT and GLSL_TYPE_INT.

I wonder if it might be more compact (in terms of generated code) to
make both fields 8 bits and group them together.

Probably. I can do that in a v2. Otherwise, I'm fine with leaving base_type unchanged. Your call.

-Brian



Update glsl_type constructor to take glsl_base_type intead of unsigned
                                                       ^^^^^^ instead

and pass GLSL_TYPE_VOID instead of zero.

No Piglit regressions with llvmpipe.
---
  src/compiler/glsl_types.cpp | 14 +++++++-------
  src/compiler/glsl_types.h   | 14 +++++++-------
  2 files changed, 14 insertions(+), 14 deletions(-)

diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index 704b63c..1d20b02 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -52,7 +52,7 @@ glsl_type::glsl_type(GLenum gl_type,
     gl_type(gl_type),
     base_type(base_type),
     sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampled_type(0), interface_packing(0), interface_row_major(0),
+   sampled_type(GLSL_TYPE_VOID), interface_packing(0), interface_row_major(0),
     vector_elements(vector_elements), matrix_columns(matrix_columns),
     length(0)
  {
@@ -79,7 +79,7 @@ glsl_type::glsl_type(GLenum gl_type,

  glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type,
                       enum glsl_sampler_dim dim, bool shadow, bool array,
-                     unsigned type, const char *name) :
+                     glsl_base_type type, const char *name) :
     gl_type(gl_type),
     base_type(base_type),
     sampler_dimensionality(dim), sampler_shadow(shadow),
@@ -104,7 +104,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, 
unsigned num_fields,
     gl_type(0),
     base_type(GLSL_TYPE_STRUCT),
     sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampled_type(0), interface_packing(0), interface_row_major(0),
+   sampled_type(GLSL_TYPE_VOID), interface_packing(0), interface_row_major(0),
     vector_elements(0), matrix_columns(0),
     length(num_fields)
  {
@@ -133,7 +133,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, 
unsigned num_fields,
     gl_type(0),
     base_type(GLSL_TYPE_INTERFACE),
     sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampled_type(0), interface_packing((unsigned) packing),
+   sampled_type(GLSL_TYPE_VOID), interface_packing((unsigned) packing),
     interface_row_major((unsigned) row_major),
     vector_elements(0), matrix_columns(0),
     length(num_fields)
@@ -161,7 +161,7 @@ glsl_type::glsl_type(const glsl_type *return_type,
     gl_type(0),
     base_type(GLSL_TYPE_FUNCTION),
     sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampled_type(0), interface_packing(0), interface_row_major(0),
+   sampled_type(GLSL_TYPE_VOID), interface_packing(0), interface_row_major(0),
     vector_elements(0), matrix_columns(0),
     length(num_params)
  {
@@ -193,7 +193,7 @@ glsl_type::glsl_type(const char *subroutine_name) :
     gl_type(0),
     base_type(GLSL_TYPE_SUBROUTINE),
     sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampled_type(0), interface_packing(0), interface_row_major(0),
+   sampled_type(GLSL_TYPE_VOID), interface_packing(0), interface_row_major(0),
     vector_elements(1), matrix_columns(1),
     length(0)
  {
@@ -444,7 +444,7 @@ _mesa_glsl_release_types(void)
  glsl_type::glsl_type(const glsl_type *array, unsigned length) :
     base_type(GLSL_TYPE_ARRAY),
     sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
-   sampled_type(0), interface_packing(0), interface_row_major(0),
+   sampled_type(GLSL_TYPE_VOID), interface_packing(0), interface_row_major(0),
     vector_elements(0), matrix_columns(0),
     length(length), name(NULL)
  {
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index 0b4a66c..6e2d6cc 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -145,16 +145,16 @@ enum {

  struct glsl_type {
     GLenum gl_type;
-   glsl_base_type base_type;
+   glsl_base_type base_type:6;

     unsigned sampler_dimensionality:4; /**< \see glsl_sampler_dim */
     unsigned sampler_shadow:1;
     unsigned sampler_array:1;
-   unsigned sampled_type:2;    /**< Type of data returned using this
-                               * sampler or image.  Only \c
-                               * GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT,
-                               * and \c GLSL_TYPE_UINT are valid.
-                               */
+   glsl_base_type sampled_type:6; /**< Type of data returned using this
+                                   * sampler or image.  Only \c
+                                   * GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT,
+                                   * and \c GLSL_TYPE_UINT are valid.
+                                   */
     unsigned interface_packing:2;
     unsigned interface_row_major:1;

@@ -874,7 +874,7 @@ private:
     /** Constructor for sampler or image types */
     glsl_type(GLenum gl_type, glsl_base_type base_type,
             enum glsl_sampler_dim dim, bool shadow, bool array,
-            unsigned type, const char *name);
+            glsl_base_type type, const char *name);

     /** Constructor for record types */
     glsl_type(const glsl_struct_field *fields, unsigned num_fields,



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