From: Dave Airlie <airl...@redhat.com> This add support for the early depth/stencil property found on image shaders.
Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/gallium/drivers/r600/evergreen_state.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 4ffc268..96eb35a 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -3159,6 +3159,9 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader db_shader_control |= S_02880C_STENCIL_EXPORT_ENABLE(stencil_export); db_shader_control |= S_02880C_MASK_EXPORT_ENABLE(mask_export); + if (shader->selector->info.properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL]) + db_shader_control |= S_02880C_DEPTH_BEFORE_SHADER(1); + switch (rshader->ps_conservative_z) { default: /* fall through */ case TGSI_FS_DEPTH_LAYOUT_ANY: -- 2.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev