From: Dave Airlie <airl...@redhat.com>

This add support for the early depth/stencil property found
on image shaders.

Signed-off-by: Dave Airlie <airl...@redhat.com>
---
 src/gallium/drivers/r600/evergreen_state.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/gallium/drivers/r600/evergreen_state.c 
b/src/gallium/drivers/r600/evergreen_state.c
index 4ffc268..96eb35a 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -3159,6 +3159,9 @@ void evergreen_update_ps_state(struct pipe_context *ctx, 
struct r600_pipe_shader
        db_shader_control |= S_02880C_STENCIL_EXPORT_ENABLE(stencil_export);
        db_shader_control |= S_02880C_MASK_EXPORT_ENABLE(mask_export);
 
+       if 
(shader->selector->info.properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL])
+               db_shader_control |= S_02880C_DEPTH_BEFORE_SHADER(1);
+
        switch (rshader->ps_conservative_z) {
        default: /* fall through */
        case TGSI_FS_DEPTH_LAYOUT_ANY:
-- 
2.9.5

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to