On Mon, Oct 30, 2017 at 5:10 AM, Iago Toral <ito...@igalia.com> wrote:
> On Wed, 2017-10-25 at 16:26 -0700, Jason Ekstrand wrote: > > Ballot intrinsics return a bitfield of subgroups. In GLSL and some > > SPIR-V extensions, they return a uint64_t. In SPV_KHR_shader_ballot, > > they return a uvec4. Also, some back-ends would rather pass around > > 32-bit values because it's easier than messing with 64-bit all the > > time. > > To solve this mess, we make nir_lower_subgroups take a new parameter > > called ballot_bit_size and it lowers whichever thing it gets in from > > the > > source language (uint64_t or uvec4) to a scalar with the specified > > number of bits. This replaces a chunk of the old lowering code. > > > > Reviewed-by: Lionel Landwerlin <lionel.g.landwer...@intel.com> > > --- > > src/compiler/nir/nir.h | 3 +- > > src/compiler/nir/nir_lower_subgroups.c | 101 > > +++++++++++++++++++++++++++++++-- > > src/compiler/nir/nir_opt_intrinsics.c | 18 ------ > > src/intel/compiler/brw_compiler.c | 1 - > > src/intel/compiler/brw_nir.c | 1 + > > 5 files changed, 98 insertions(+), 26 deletions(-) > > > > diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h > > index 1a25d7b..563b57f 100644 > > --- a/src/compiler/nir/nir.h > > +++ b/src/compiler/nir/nir.h > > @@ -1854,8 +1854,6 @@ typedef struct nir_shader_compiler_options { > > */ > > bool use_interpolated_input_intrinsics; > > > > - unsigned max_subgroup_size; > > - > > unsigned max_unroll_iterations; > > } nir_shader_compiler_options; > > > > @@ -2469,6 +2467,7 @@ bool nir_lower_samplers_as_deref(nir_shader > > *shader, > > const struct gl_shader_program > > *shader_program); > > > > typedef struct nir_lower_subgroups_options { > > + uint8_t ballot_bit_size; > > bool lower_to_scalar:1; > > bool lower_vote_trivial:1; > > bool lower_subgroup_masks:1; > > diff --git a/src/compiler/nir/nir_lower_subgroups.c > > b/src/compiler/nir/nir_lower_subgroups.c > > index 02738c4..1969740 100644 > > --- a/src/compiler/nir/nir_lower_subgroups.c > > +++ b/src/compiler/nir/nir_lower_subgroups.c > > @@ -28,6 +28,43 @@ > > * \file nir_opt_intrinsics.c > > */ > > > > +/* Converts a uint32_t or uint64_t value to uint64_t or uvec4 */ > > +static nir_ssa_def * > > +uint_to_ballot_type(nir_builder *b, nir_ssa_def *value, > > + unsigned num_components, unsigned bit_size, > > + uint32_t extend_val) > > +{ > > + assert(value->num_components == 1); > > + assert(value->bit_size == 32 || value->bit_size == 64); > > + > > + nir_ssa_def *extend = nir_imm_int(b, extend_val); > > Is it required that we do this extension? would it be incorrect if we > extended with 0's? > Thanks for making me look at that. The Vulkan spec requires that they be set to 0. I guess I need to go rework some things. :) > > + if (num_components > 1) { > > + /* SPIR-V uses a uvec4 for ballot values */ > > + assert(num_components == 4); > > + assert(bit_size == 32); > > + > > + if (value->bit_size == 32) { > > + return nir_vec4(b, value, extend, extend, extend); > > + } else { > > + assert(value->bit_size == 64); > > + return nir_vec4(b, nir_unpack_64_2x32_split_x(b, value), > > + nir_unpack_64_2x32_split_y(b, value), > > + extend, extend); > > + } > > + } else { > > + /* GLSL uses a uint64_t for ballot values */ > > + assert(num_components == 1); > > + assert(bit_size == 64); > > + > > + if (value->bit_size == 32) { > > + return nir_pack_64_2x32_split(b, value, extend); > > + } else { > > + assert(value->bit_size == 64); > > + return value; > > + } > > + } > > +} > > + > > static nir_ssa_def * > > lower_read_invocation_to_scalar(nir_builder *b, nir_intrinsic_instr > > *intrin) > > { > > @@ -86,24 +123,78 @@ lower_subgroups_intrin(nir_builder *b, > > nir_intrinsic_instr *intrin, > > if (!options->lower_subgroup_masks) > > return NULL; > > > > + uint64_t mask; > > + switch (intrin->intrinsic) { > > + case nir_intrinsic_load_subgroup_eq_mask: > > + mask = 1ull; > > + break; > > + case nir_intrinsic_load_subgroup_ge_mask: > > + case nir_intrinsic_load_subgroup_lt_mask: > > + mask = ~0ull; > > + break; > > + case nir_intrinsic_load_subgroup_gt_mask: > > + case nir_intrinsic_load_subgroup_le_mask: > > + mask = ~1ull; > > + break; > > + default: > > + unreachable("you seriously can't tell this is > > unreachable?"); > > + } > > + > > nir_ssa_def *count = nir_load_subgroup_invocation(b); > > + nir_ssa_def *shifted; > > + if (options->ballot_bit_size == 32 && intrin- > > >dest.ssa.bit_size == 32) { > > Maybe add a comment here stating that this is the SPIR-V path where we > always expect uvec4 results. > Sure. > > + assert(intrin->dest.ssa.num_components == 4); > > + shifted = nir_ishl(b, nir_imm_int(b, mask), count); > > + } else { > > + /* We're either working with 64-bit types natively or we're > > in OpenGL > > + * where we want a uint64_t as our final value. In either > > case we > > + * know that we have 64-bit types. In the first case, we > > need to use > > + * 64 bits because of the native subgroup size. In the > > second, we > > + * want a 64-bit result and a 64-bit shift is likely more > > efficient > > + * than messing around with 32-bit shifts and packing. > > + */ > > + assert(options->ballot_bit_size == 64 || > > + intrin->dest.ssa.bit_size == 64); > > + shifted = nir_ishl(b, nir_imm_int64(b, mask), count); > > + } > >
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