On Fri, Oct 27, 2017 at 3:03 AM, Iago Toral <ito...@igalia.com> wrote:
> This should be squashed into the previous commit > Oops... Fixed. > On Wed, 2017-10-25 at 16:26 -0700, Jason Ekstrand wrote: > > With the advent of SPIR-V subgroup operations, compute shaders will > > have > > to be slightly different depending on the SIMD size at which they > > execute. In order to allow us to do dispatch-width specific things > > in > > NIR, we re-run the final NIR stages for each sIMD width. > > > > As a side-effect of this change, we start using ralloc on fs_visitor > > so > > we need to add DECLARE_RALLOC_OPERATORS to fs_visitor. > > --- > > src/intel/compiler/brw_fs.h | 2 +- > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > diff --git a/src/intel/compiler/brw_fs.h > > b/src/intel/compiler/brw_fs.h > > index d3ab385..9ff06b6 100644 > > --- a/src/intel/compiler/brw_fs.h > > +++ b/src/intel/compiler/brw_fs.h > > @@ -60,7 +60,7 @@ offset(const fs_reg ®, const brw::fs_builder > > &bld, unsigned delta) > > class fs_visitor : public backend_shader > > { > > public: > > - DECLARE_RALLOC_CXX_OPERATORS(fs_reg) > > + DECLARE_RALLOC_CXX_OPERATORS(fs_visitor) > > > > fs_visitor(const struct brw_compiler *compiler, void *log_data, > > void *mem_ctx, >
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