Since it also uses the output vector before writing to memory. Fixes: e38685cc62e 'Revert "radv: disable support for VEGA for now."' --- src/amd/vulkan/radv_shader.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 07e68d6032b..6176a2e590d 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -265,9 +265,7 @@ radv_shader_compile_to_nir(struct radv_device *device, indirect_mask |= nir_var_shader_in; } if (!llvm_has_working_vgpr_indexing && - (nir->info.stage == MESA_SHADER_VERTEX || - nir->info.stage == MESA_SHADER_TESS_EVAL || - nir->info.stage == MESA_SHADER_FRAGMENT)) + nir->info.stage != MESA_SHADER_TESS_CTRL) indirect_mask |= nir_var_shader_out; /* TODO: We shouldn't need to do this, however LLVM isn't currently -- 2.14.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev