On 01/16/2012 09:53 AM, Roland Scheidegger wrote:
Am 16.01.2012 17:13, schrieb Brian Paul:
The i965 driver advertises GL_ARB_texture_float and GL_ARB_texture_rg
support but the ctx->TextureFormatSupported[] table entries for
MESA_FORMAT_R_FLOAT32 and MESA_FORMAT_RGBA_FLOAT32 are false on gen 4
hardware.  So the case for GL_R32F would fail and we'd print an
implementation error.

This patch adds more Mesa tex format options for GL_R32F and other R/G
formats so we fall back to 16-bit formats when 32-bit formats aren't
available.

Eric made the same fix in commit 6216a5b4 for the non R/G formats.

This should fix https://bugs.freedesktop.org/show_bug.cgi?id=44039

NOTE: This is a candidate for the 8.0 branch.
---
  src/mesa/main/texformat.c |    6 ++++++
  1 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 7e60541..2f680d9 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -788,19 +788,25 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint 
internalFormat,
         RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
         RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
         RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+        RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
I think the rgba_float16 case should be before rgba_float32.

        break;
        case GL_R32F:
         RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
         RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+        RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
+        RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
         break;
        case GL_RG16F:
         RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
         RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
         RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+        RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
same as above, though I don't know if the rgba_float16 case should be
placed before rg_float32 as well (as hw is typically twice as fast for
filtering float16 compared to float32, but there's probably no hw out
there which supports rg_float32 but not rg_float16).

Jose spotted those.



        break;
        case GL_RG32F:
         RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
         RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+        RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+        RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
         break;

        default:

(FWIW I also think the LUMINANCE16F, LUMINANCE_ALPHA16F and
INTENSITY_16F formats above should probably have a rgba_float16 case as
well which is preferred over rgba_float32.)

And ALPHA_16F.

I'll address those with a separate patch.

Thanks.

-Brian
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