https://bugs.freedesktop.org/show_bug.cgi?id=103062

--- Comment #8 from alexander <sascha.spa...@yandex.ru> ---
> The thread has nothing to do with using Core vs Compat GL context.
> I suggest focusing on that - it's the first key obstacle.

Compat for compatibility with older devices.
In Innovations added to Mesa core.
4.5 COMPAT there is support for OpenGL 4.5, Shader 4.50.

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