Reviewed-by: Marek Olšák <marek.ol...@amd.com> Marek
On Fri, Oct 6, 2017 at 10:39 PM, Nicolai Hähnle <nhaeh...@gmail.com> wrote: > From: Nicolai Hähnle <nicolai.haeh...@amd.com> > > It's not used, and the assignment for the TGSI case was incorrect > for sampler arrays. > --- > src/mesa/state_tracker/st_glsl_to_nir.cpp | 1 - > src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 4 ---- > 2 files changed, 5 deletions(-) > > diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp > b/src/mesa/state_tracker/st_glsl_to_nir.cpp > index 06a8ee8c612..5a439aaf92a 100644 > --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp > +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp > @@ -428,21 +428,20 @@ st_nir_get_mesa_program(struct gl_context *ctx, > > if (ctx->_Shader->Flags & GLSL_DUMP) { > _mesa_log("\n"); > _mesa_log("GLSL IR for linked %s program %d:\n", > _mesa_shader_stage_to_string(shader->Stage), > shader_program->Name); > _mesa_print_ir(_mesa_get_log_file(), shader->ir, NULL); > _mesa_log("\n\n"); > } > > - prog->ShadowSamplers = shader->shadow_samplers; > prog->ExternalSamplersUsed = gl_external_samplers(prog); > _mesa_update_shader_textures_used(shader_program, prog); > > /* Avoid reallocation of the program parameter list, because the uniform > * storage is only associated with the original parameter list. > * This should be enough for Bitmap and DrawPixels constants. > */ > _mesa_reserve_parameter_storage(prog->Parameters, 8); > > /* This has to be done last. Any operation the can cause > diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > index 4b365c84817..1cfc9d963dc 100644 > --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > @@ -4468,24 +4468,20 @@ count_resources(glsl_to_tgsi_visitor *v, gl_program > *prog) > if (inst->info->is_tex) { > for (int i = 0; i < inst->sampler_array_size; i++) { > unsigned idx = inst->sampler_base + i; > v->samplers_used |= 1u << idx; > > debug_assert(idx < (int)ARRAY_SIZE(v->sampler_types)); > v->sampler_types[idx] = inst->tex_type; > v->sampler_targets[idx] = > st_translate_texture_target(inst->tex_target, > inst->tex_shadow); > > - if (inst->tex_shadow) { > - prog->ShadowSamplers |= 1 << (inst->resource.index + i); > - } > - > if (inst->op == TGSI_OPCODE_TXF || inst->op == > TGSI_OPCODE_TXF_LZ) { > prog->TexelFetchSamplers |= 1u << idx; > } > } > } > > if (inst->tex_target == TEXTURE_EXTERNAL_INDEX) > prog->ExternalSamplersUsed |= 1 << inst->resource.index; > > if (inst->resource.file != PROGRAM_UNDEFINED && ( > -- > 2.11.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev