I sent one comment on patch #1. Apart from that, patches 1, 2, and 4-6 are:
Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com> On 17.08.2017 18:10, Eric Anholt wrote:
Before we were doing RGBA4 on GLES3 only, but as of GLES2 2.0.22 it should be RGBA4 as well. Fixes DEQP functional.state_query.rbo.renderbuffer_internal_format. Tested-by: Matt Turner <matts...@gmail.com> --- src/mesa/main/renderbuffer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 5046f9d5f422..925001a76a38 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -66,7 +66,7 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) * specs. If the context is not current, we cannot determine the * API, so default to GL_RGBA. */ - if (ctx && _mesa_is_gles3(ctx)) { + if (ctx && _mesa_is_gles(ctx)) { rb->InternalFormat = GL_RGBA4; } else { rb->InternalFormat = GL_RGBA;
-- Lerne, wie die Welt wirklich ist, Aber vergiss niemals, wie sie sein sollte. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev