Dylan Baker <dy...@pnwbakers.com> writes: > This gets GLX and the loader building. The resulting GLX and i965 have > been tested on piglit and seem to work fine. This patch leaves a lot of > todo's in it's wake, GLX is quite complicated, and the build options > involved are many, and the goal at the moment is to get dri and gallium > drivers building. > > v2: - fix typo "vaule" -> "value" > - put the not on the correct element of the conditional > - Put correct description of dri3 option in this patch not the next > one (Eric A) > - fix non glvnd version (Eric A) > - build glx tests > - move loader include variables to this patch (Eric A) > > Signed-off-by: Dylan Baker <dylanx.c.ba...@intel.com>
> diff --git a/src/glx/meson.build b/src/glx/meson.build > new file mode 100644 > index 00000000000..ad9a559b908 > --- /dev/null > +++ b/src/glx/meson.build > @@ -0,0 +1,185 @@ > +# Copyright © 2017 Intel Corporation > + > +# Permission is hereby granted, free of charge, to any person obtaining a > copy > +# of this software and associated documentation files (the "Software"), to > deal > +# in the Software without restriction, including without limitation the > rights > +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell > +# copies of the Software, and to permit persons to whom the Software is > +# furnished to do so, subject to the following conditions: > + > +# The above copyright notice and this permission notice shall be included in > +# all copies or substantial portions of the Software. > + > +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE > +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER > +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > FROM, > +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN > THE > +# SOFTWARE. > + > +# TODO: > +#subdir('windows') > + > +files_libglx = files( > + 'clientattrib.c', > + 'clientinfo.c', > + 'compsize.c', > + 'create_context.c', > + 'eval.c', > + 'glxclient.h', > + 'glxcmds.c', > + 'glxconfig.c', > + 'glxconfig.h', > + 'glxcurrent.c', > + 'glx_error.c', > + 'glx_error.h', > + 'glxext.c', > + 'glxextensions.c', > + 'glxextensions.h', > + 'glxhash.c', > + 'glxhash.h', > + 'glx_pbuffer.c', > + 'glx_query.c', > + 'indirect_glx.c', > + 'indirect_init.h', > + 'indirect_texture_compression.c', > + 'indirect_transpose_matrix.c', > + 'indirect_vertex_array.c', > + 'indirect_vertex_array.h', > + 'indirect_vertex_array_priv.h', > + 'indirect_vertex_program.c', > + 'indirect_window_pos.c', > + 'packrender.h', > + 'packsingle.h', > + 'pixel.c', > + 'pixelstore.c', > + 'query_renderer.c', > + 'render2.c', > + 'renderpix.c', > + 'single2.c', > + 'singlepix.c', > + 'vertarr.c', > +) > + > +extra_libs_libglx = [] > + > +if with_dri > + files_libglx += files( > + 'dri_common.c', > + 'dri_common.h', > + 'dri_common_query_renderer.c', > + 'dri_common_interop.c', > + 'xfont.c', > + 'drisw_glx.c', > + 'drisw_priv.h', > + ) > +endif > + > +# dri2 > +if with_dri and with_dri_platform == 'drm' and dep_libdrm.found() > + files_libglx += files( > + 'dri2.c', > + 'dri2_glx.c', > + 'dri2.h', > + 'dri2_priv.h', > + 'dri_glx.c', > + 'dri_sarea.h', > + 'XF86dri.c', > + 'xf86dri.h', > + 'xf86dristr.h', > + ) > +endif > + > +if with_dri3 > + files_libglx += files('dri3_glx.c', 'dri3_priv.h') > +endif > + > +if with_appledri > + files_libglx += files('applegl_glx.c') > +elif with_windowsdri > + files_libglx += files('driwindows_glx.c') > + # TODO > + #extra_libs_libglx += [ > + #libwindowsdri, > + #libwindowsglx, > + #] > +endif > + > +dri_driver_dir = join_paths(get_option('prefix'), get_option('libdir'), > 'dri') > +if not with_glvnd > + gl_lib_name = 'GL' > + gl_lib_version = '1.0' I think things are still busted here. We want GL_LIB_NAME to be "libGL.so.1", but the installed lib should be libGL.so.1.2. I don't think the change this time got either of those. > +else > + gl_lib_name = 'GLX_mesa' > + gl_lib_version = '0' > + files_libglx += files( > + 'g_glxglvnddispatchfuncs.c', > + 'g_glxglvnddispatchindices.h', > + 'glxglvnd.c', > + 'glxglvnd.h', > + 'glxglvnddispatchfuncs.h', > + ) > +endif > + > +gl_lib_cargs = [ > + '-D_REENTRANT', '-DDEFAULT_DRIVER_DIR="@0@"'.format(dri_driver_dir), > +] > + > +if dep_xf86vm != [] and dep_xf86vm.found() > + gl_lib_cargs += '-DHAVE_XF86VIDMODE' > +endif > + > +libglx = static_library( > + 'glx', > + [files_libglx, glx_generated], > + include_directories : [ > + inc_common, inc_glapi, inc_loader, > + include_directories('../../include/GL/internal'), > + ], > + c_args : [c_vis_args, gl_lib_cargs, > + '-DGL_LIB_NAME="lib@0@.so.@1@"'.format(gl_lib_name, > gl_lib_version)], > + link_with : [libloader, libloader_dri3_helper, libmesa_util, libxmlconfig], > + dependencies : [dep_libdrm, dep_dri2proto, dep_glproto, dep_x11, > dep_glvnd], > + build_by_default : false, > +) > + > +# workaround for bug #2180 > +dummy_c = custom_target( > + 'dummy_c', > + output : 'dummy.c', > + command : [prog_touch, '@OUTPUT@'], > +) > + > +if with_glx == 'dri' > + libgl = shared_library( > + gl_lib_name, > + dummy_c, # workaround for bug #2180 > + include_directories : [ > + inc_common, inc_glapi, inc_loader, > + include_directories('../../include/GL/internal'), > + ], > + link_with : [libglapi_static, libglapi], > + link_whole : libglx, > + link_args : [ld_args_bsymbolic, ld_args_gc_sections], > + dependencies : [dep_libdrm, dep_dl, dep_m, dep_thread, dep_x11, > + dep_xcb_dri2, dep_xcb_dri3], > + version : gl_lib_version, > + install : true, > + ) > + > + pkg.generate( > + name : 'gl', > + filebase : 'gl', > + description : 'Mesa OpenGL Library', > + version : meson.project_version(), > + libraries : libgl, > + variables : ['glx_tls=yes'] > + # TODO: libs.private > + # TODO: requires.private > + ) > +endif > + > +if with_tests > + subdir('tests') > +endif
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