Only on GFX9 we implement them as 2D images. This fixes: dEQP-VK.image.image_size.1d_array.readonly_12x34 dEQP-VK.image.image_size.1d_array.readonly_1x1 dEQP-VK.image.image_size.1d_array.readonly_32x32 dEQP-VK.image.image_size.1d_array.readonly_7x1 dEQP-VK.image.image_size.1d_array.readonly_writeonly_12x34 dEQP-VK.image.image_size.1d_array.readonly_writeonly_1x1 dEQP-VK.image.image_size.1d_array.readonly_writeonly_32x32 dEQP-VK.image.image_size.1d_array.readonly_writeonly_7x1 dEQP-VK.image.image_size.1d_array.writeonly_12x34 dEQP-VK.image.image_size.1d_array.writeonly_1x1 dEQP-VK.image.image_size.1d_array.writeonly_32x32 dEQP-VK.image.image_size.1d_array.writeonly_7x1
Fixes: 1bcb953e166 "radv: handle GFX9 1D textures" Reviewed-by: Dave Airlie <airl...@redhat.com> (cherry picked from commit 979978ee06867a531b8d56cee252f5c83920a339) --- src/amd/common/ac_nir_to_llvm.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 94e457d8ff8..95cc8e56092 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -3609,7 +3609,8 @@ static LLVMValueRef visit_image_size(struct nir_to_llvm_context *ctx, z = LLVMBuildSDiv(ctx->builder, z, six, ""); res = LLVMBuildInsertElement(ctx->builder, res, z, two, ""); } - if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D && + if (ctx->options->chip_class >= GFX9 && + glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D && glsl_sampler_type_is_array(type)) { LLVMValueRef layers = LLVMBuildExtractElement(ctx->builder, res, two, ""); res = LLVMBuildInsertElement(ctx->builder, res, layers, -- 2.14.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev