I actually made this change locally when I found the issue with shader recompilations, so this is:
Tested-by: Marek Olšák <mar...@gmail.com> On Wed, Jan 11, 2012 at 10:55 AM, Kenneth Graunke <kenn...@whitecape.org> wrote: > This rather rudely told the driver the moral equivalent of "Your shader > code changed in an unimaginable way---don't assume anything; recompile!" > > The i965 driver used to rely on this in order to recompile the program > when SamplerUnits changed. It now properly listens to _NEW_PROGRAM and > _NEW_TEXTURE, which this code flags, and does the right thing. > > According to Marek, st/mesa doesn't need nor want a ProgramStringNotify > here. The classic radeon, r200, and nouveau drivers don't use the > SamplerUnits array, so they should be unaffected. > > (Unfortunately I think i915 may still rely on this :( Ian/Eric, can you > confirm or deny that? It doesn't seem to have any of the program > caching, which seems rather horrible...) > > Cc: Eric Anholt <e...@anholt.net> > Cc: Ian Romanick <i...@freedesktop.org> > Cc: Marek Olšák <mar...@gmail.com> > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/mesa/main/uniform_query.cpp | 1 - > 1 files changed, 0 insertions(+), 1 deletions(-) > > This has survived a piglit run on Sandybridge, as well as basic openarena > and Cogs functionality. It hasn't received testing on other platforms. > > diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp > index f3d6a16..8c96117 100644 > --- a/src/mesa/main/uniform_query.cpp > +++ b/src/mesa/main/uniform_query.cpp > @@ -729,7 +729,6 @@ _mesa_uniform(struct gl_context *ctx, struct > gl_shader_program *shProg, > sizeof(shProg->SamplerUnits)); > > _mesa_update_shader_textures_used(prog); > - (void) ctx->Driver.ProgramStringNotify(ctx, prog->Target, prog); > } > } > } > -- > 1.7.7.5 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev