https://bugs.freedesktop.org/show_bug.cgi?id=44561

--- Comment #5 from Stephane Marchesin <marche...@icps.u-strasbg.fr> 2012-01-10 
10:33:00 PST ---
I don't think it's a bug in i915g proper, since we don't handle vertex shaders
in there, or any vertex stuff for that matter, but instead rely on draw. I'll
try Dave'd draw patches later and see if that fixes things.

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