In GLSL ES 3.10 session 4.9 [Memory Access Qualifiers], it has the following description:
"A variable could be qualified as both readonly and writeonly, disallowing both read and write, but still be passed to imageSize() to have the size queried.". This is for image variable, but not for buffer variables. According to https://github.com/KhronosGroup/OpenGL-API/issues/7 Khronos intent is to allow both readonly and writeonly in buffer variables, and as such it will update the GLSL specification. This commit address this issue, and fixes: KHR-GL{43,44,45}.shader_storage_buffer_object.basic-readonly-writeonly KHR-GLES31.core.shader_storage_buffer_object.basic-readonly-writeonly --- src/compiler/glsl/ast_to_hir.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index 45c8ca2a5d..1a94c274b6 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -7254,11 +7254,6 @@ ast_process_struct_or_iface_block_members(exec_list *instructions, validate_matrix_layout_for_type(state, &loc, decl_type, NULL); } - if (qual->flags.q.read_only && qual->flags.q.write_only) { - _mesa_glsl_error(&loc, state, "buffer variable can't be both " - "readonly and writeonly."); - } - foreach_list_typed (ast_declaration, decl, link, &decl_list->declarations) { YYLTYPE loc = decl->get_location(); -- 2.13.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev