On 01/06/2012 04:13 PM, Brian Paul wrote:
---
src/mesa/main/fbobject.c | 44 ++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 44 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index ddd70be..6ff09f7 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2579,6 +2579,44 @@ find_attachment(const struct gl_framebuffer *fb,
}
+/**
+ * Helper function for checking if the datatypes of color buffers are
+ * compatible for glBlitFramebuffer. From the spec:
Where is this language from? I was trying to find it, but I can't find
it in the GL3.0 spec, the EXT_texture_integer spec, the
EXT_framebuffer_blit spec, or the ARB_framebuffer_object spec. I did
find the following on page 277 (page 293 of the PDF) of the OpenGL 3.0 spec:
Format conversion is not supported for all data types. If the read
buffer contains floating-point values and any draw buffer does not
contain floating-point values, or if the read buffer contains
non-floating-point values and any draw buffer contains
floating-point values, an INVALID OPERATION error is generated.
Question 2, do we have any tests that check this error?
+ *
+ * "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT
+ * and any of the following conditions hold:
+ * - The read buffer contains fixed-point or floating-point values and any
+ * draw buffer contains neither fixed-point nor floating-point values.
+ * - The read buffer contains unsigned integer values and any draw buffer
+ * does not contain unsigned integer values.
+ * - The read buffer contains signed integer values and any draw buffer
+ * does not contain signed integer values."
+ */
+static GLboolean
+compatible_color_datatypes(gl_format srcFormat, gl_format dstFormat)
+{
+ GLenum srcType = _mesa_get_format_datatype(srcFormat);
+ GLenum dstType = _mesa_get_format_datatype(dstFormat);
+
+ if (srcType != GL_INT&& srcType != GL_UNSIGNED_INT) {
+ assert(srcType == GL_UNSIGNED_NORMALIZED ||
+ srcType == GL_SIGNED_NORMALIZED ||
+ srcType == GL_FLOAT);
+ /* Boil any of those types down to GL_FLOAT */
+ srcType = GL_FLOAT;
+ }
+
+ if (dstType != GL_INT&& dstType != GL_UNSIGNED_INT) {
+ assert(dstType == GL_UNSIGNED_NORMALIZED ||
+ dstType == GL_SIGNED_NORMALIZED ||
+ dstType == GL_FLOAT);
+ /* Boil any of those types down to GL_FLOAT */
+ dstType = GL_FLOAT;
+ }
+
+ return srcType == dstType;
+}
+
/**
* Blit rectangular region, optionally from one framebuffer to another.
@@ -2663,6 +2701,12 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint
srcX1, GLint srcY1,
colorReadRb = colorDrawRb = NULL;
mask&= ~GL_COLOR_BUFFER_BIT;
}
+ else if (!compatible_color_datatypes(colorReadRb->Format,
+ colorDrawRb->Format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(color buffer datatypes mismatch)");
+ return;
+ }
}
else {
colorReadRb = colorDrawRb = NULL;
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