>-----Original Message----- >From: Matt Turner [mailto:matts...@gmail.com] > >On Tue, Sep 12, 2017 at 10:19 AM, Ian Romanick <i...@freedesktop.org> wrote: >> On 09/12/2017 02:40 AM, Marathe, Yogesh wrote: >>> Hi Jason, >>> >>> >>> >>> On the asserts you’ve mentioned below, I assume we need to add them >>> after ‘bufmgr->num_buckets++’ in add_bucket() as num_buckets could be >>> 0 initially. Another clarification on ~1%, we meant approx. 1% there, >>> that’s an improvement we saw in 3Dmark total not a degradation, we’ll >>> correct it in commit msg. >> >> I think the problem is that there is insufficient information about >> your data. What we want to see in a commit message is something like: >> >> commit 5ae2de81c8350272c122ea38e6bb4c0a41d58921 >> Author: Kenneth Graunke <kenn...@whitecape.org> >> Date: Mon Aug 28 16:08:32 2017 -0700 >> >> i965: Use BLORP for buffer object stall avoidance blits instead of BLT. >> >> Improves performance of GFXBench4 tests at 1024x768 on a Kabylake GT2: >> - Manhattan 3.1 by 1.32134% +/- 0.322734% (n=8). >> - Car Chase by 1.25607% +/- 0.291262% (n=5). >> >> Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net> >> >> The important bits are: >> >> - average improvement >> - statistical deviation >> - number of runs > >And for generating such data, we often use http://anholt.net/compare-perf/
Ok. Thanks Matt and Ian, we'll look at it and update commit msg accordingly. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev