This will allow us to insert a nir linking step in brw_link_shader(). --- src/mesa/drivers/dri/i965/brw_link.cpp | 14 ++++++++++++++ src/mesa/drivers/dri/i965/brw_program.c | 11 ++++------- 2 files changed, 18 insertions(+), 7 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp index a1082a7a05a..9f1634a5459 100644 --- a/src/mesa/drivers/dri/i965/brw_link.cpp +++ b/src/mesa/drivers/dri/i965/brw_link.cpp @@ -250,6 +250,20 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg) prog->nir = brw_create_nir(brw, shProg, prog, (gl_shader_stage) stage, compiler->scalar_stage[stage]); + } + + for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) { + struct gl_linked_shader *shader = shProg->_LinkedShaders[stage]; + if (!shader) + continue; + + struct gl_program *prog = shader->Program; + nir_shader *nir = shader->Program->nir; + brw_shader_gather_info(nir, prog); + + NIR_PASS_V(nir, nir_lower_samplers, shProg); + NIR_PASS_V(nir, nir_lower_atomics, shProg); + infos[stage] = &prog->nir->info; /* Make a pass over the IR to add state references for any built-in diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 2d3fcd24647..ee6b23f7775 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -107,13 +107,6 @@ brw_create_nir(struct brw_context *brw, NIR_PASS(progress, nir, nir_lower_system_values); NIR_PASS_V(nir, brw_nir_lower_uniforms, is_scalar); - brw_shader_gather_info(nir, prog); - - if (shader_prog) { - NIR_PASS_V(nir, nir_lower_samplers, shader_prog); - NIR_PASS_V(nir, nir_lower_atomics, shader_prog); - } - return nir; } @@ -227,6 +220,8 @@ brwProgramStringNotify(struct gl_context *ctx, prog->nir = brw_create_nir(brw, NULL, prog, MESA_SHADER_FRAGMENT, true); + brw_shader_gather_info(prog->nir, prog); + brw_fs_precompile(ctx, prog); break; } @@ -249,6 +244,8 @@ brwProgramStringNotify(struct gl_context *ctx, prog->nir = brw_create_nir(brw, NULL, prog, MESA_SHADER_VERTEX, compiler->scalar_stage[MESA_SHADER_VERTEX]); + brw_shader_gather_info(prog->nir, prog); + brw_vs_precompile(ctx, prog); break; } -- 2.13.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev