From: Dave Airlie <airl...@redhat.com> This being declared bool means it won't get merged with the previous bitfields, this seems like an oversight rather than deliberate.
Noticed when running pahole. Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/compiler/nir/nir.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 9313b7ac90..8330e6d7ce 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -220,7 +220,7 @@ typedef struct nir_variable { * be tightly packed. In other words, consecutive array elements * should be stored one component apart, rather than one slot apart. */ - bool compact:1; + unsigned compact:1; /** * Whether this is a fragment shader output implicitly initialized with -- 2.13.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev