From: Nicolai Hähnle <nicolai.haeh...@amd.com>

The result written by the shader workaround needs to be written back, or
the CP may read stale data.

Fixes: 78476cfe071a ("radeonsi: enable ARB_transform_feedback_overflow_query")
---
 src/gallium/drivers/radeon/r600_pipe_common.h | 5 +++++
 src/gallium/drivers/radeon/r600_query.c       | 4 ++++
 src/gallium/drivers/radeonsi/si_pipe.c        | 4 +++-
 3 files changed, 12 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h 
b/src/gallium/drivers/radeon/r600_pipe_common.h
index 59886ecccc6..dca56734cd7 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -447,20 +447,25 @@ struct r600_common_screen {
         * contexts' compressed texture binding masks.
         */
        unsigned                        compressed_colortex_counter;
 
        struct {
                /* Context flags to set so that all writes from earlier jobs
                 * in the CP are seen by L2 clients.
                 */
                unsigned cp_to_L2;
 
+               /* Context flags to set so that all writes from earlier jobs
+                * that end in L2 are seen by CP.
+                */
+               unsigned L2_to_cp;
+
                /* Context flags to set so that all writes from earlier
                 * compute jobs are seen by L2 clients.
                 */
                unsigned compute_to_L2;
        } barrier_flags;
 
        void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
                                      struct r600_texture *rtex,
                                      struct radeon_bo_metadata *md);
 
diff --git a/src/gallium/drivers/radeon/r600_query.c 
b/src/gallium/drivers/radeon/r600_query.c
index eaff39c830d..f937612bc1f 100644
--- a/src/gallium/drivers/radeon/r600_query.c
+++ b/src/gallium/drivers/radeon/r600_query.c
@@ -1826,20 +1826,24 @@ static void r600_render_condition(struct pipe_context 
*ctx,
 
                        /* Reset to NULL to avoid a redundant SET_PREDICATION
                         * from launching the compute grid.
                         */
                        rctx->render_cond = NULL;
 
                        ctx->get_query_result_resource(
                                ctx, query, true, PIPE_QUERY_TYPE_U64, 0,
                                &rquery->workaround_buf->b.b, 
rquery->workaround_offset);
 
+                       /* Settings this in the render cond atom is too late,
+                        * so set it here. */
+                       rctx->flags |= rctx->screen->barrier_flags.L2_to_cp;
+
                        atom->num_dw = 5;
 
                        rctx->render_cond_force_off = old_force_off;
                } else {
                        for (qbuf = &rquery->buffer; qbuf; qbuf = 
qbuf->previous)
                                atom->num_dw += (qbuf->results_end / 
rquery->result_size) * 5;
 
                        if (rquery->b.type == 
PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE)
                                atom->num_dw *= R600_MAX_STREAMS;
                }
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c 
b/src/gallium/drivers/radeonsi/si_pipe.c
index 74900439320..93f9e5c49af 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -1071,22 +1071,24 @@ struct pipe_screen *radeonsi_screen_create(struct 
radeon_winsys *ws,
                        (sscreen->b.family == CHIP_STONEY ||
                         sscreen->b.family == CHIP_RAVEN);
        }
 
        (void) mtx_init(&sscreen->shader_parts_mutex, mtx_plain);
        sscreen->use_monolithic_shaders =
                (sscreen->b.debug_flags & DBG_MONOLITHIC_SHADERS) != 0;
 
        sscreen->b.barrier_flags.cp_to_L2 = SI_CONTEXT_INV_SMEM_L1 |
                                            SI_CONTEXT_INV_VMEM_L1;
-       if (sscreen->b.chip_class <= VI)
+       if (sscreen->b.chip_class <= VI) {
                sscreen->b.barrier_flags.cp_to_L2 |= SI_CONTEXT_INV_GLOBAL_L2;
+               sscreen->b.barrier_flags.L2_to_cp |= 
SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+       }
 
        sscreen->b.barrier_flags.compute_to_L2 = SI_CONTEXT_CS_PARTIAL_FLUSH;
 
        if (debug_get_bool_option("RADEON_DUMP_SHADERS", false))
                sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | 
DBG_CS;
 
        for (i = 0; i < num_compiler_threads; i++)
                sscreen->tm[i] = si_create_llvm_target_machine(sscreen);
        for (i = 0; i < num_compiler_threads_lowprio; i++)
                sscreen->tm_low_priority[i] = 
si_create_llvm_target_machine(sscreen);
-- 
2.11.0

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